Fencing

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Main > Feats > Combat Styles > Fencing Style > Fencing

(Combat)


Fencers are quick fighters who use nimble footwork and expert feints to open up their target before landing a fatal blow.

Benefit: You gain the ability to gain and expend martial focus, and you gain the following ability.

Fatal Thrust

Whenever you make an attack action or an attack reaction against a target that is within 30 ft. and that you are flanking, that is flat-footed, or that has lost its Dexterity bonus to AC (such as through a successful feint), you deal an additional +1d6 precision damage to the target. This damage is not multiplied on a critical hit.

This damage increases to 2d6 precision damage at +5 base attack bonus.

Skills: Gain a number of ranks in Deception equal to your level. Whenever you gain a level your ranks in deception increases by +1.

If you already have ranks in the Deception skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat.

Prerequisite for: No results

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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System Reference Document

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