One-Third League Boots

From Epic Paths
< Magic Items
Revision as of 19:19, 28 January 2022 by Admin (talk | contribs) (Created page with "{{MagicItem |Name=One-Third League Boots |Type=gear |Slot=feet |IsAbility=No |Aura=faint Enhancement |CL=3 |Cost=2500 |Weight=1 |Rarity=rare |Fluff=These finely crafted leathe...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Main > Magic Items > Gear > Feet > One-Third League Boots
Slot Cost Weight Aura CL Rarity
feet 2,500 gp 1 lb. faint Enhancement 3 rare

These finely crafted leather boots rise to just above the knee, though the cuffs can be turned down to make them only calf-high. The material of the boots is extremely soft and smooth, and the soles are actually slightly springy. There are no fasteners for the boots; they simply conform snugly to whoever wears them. Most boots of this type are a light grey in color.

You may use the boots to make a mighty jump once per day. You travel 120 ft. per round while jumping and can only take one action per round while airborne, which must be a free, swift, or immediate action. If jumping horizontally, you may jump a maximum of one mile. You rise to an altitude equal to one-quarter the distance jumped. If you hit an anchored or massive object during your flight, you begin to fall.

If you jump vertically, you may jump up or down to a maximum height of 1,320 feet. You cannot use these boots if you are falling, you must jump from a standing position. You travel at 60 feet per round if jumping up, and 240 feet per round if jumping down, and are still limited to one free, swift, or immediate action per round while airborne If you can see your end destination when you jump, you land there safely. If you cannot, you must simply decide how far and in what direction you are jumping. In this case it requires a DC 15 Acrobatics check to land on your feet (and local conditions, such as landing in water, may make this impossible). On a failed check, you land prone.

Despite the maximum range of one mile, it’s much safer to use these boots to jump shorter distances.

Construction Requirements
Infuse Item, Enhancer; Cost 1,250 gp

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Error 1055: Expression #1 of ORDER BY clause is not in GROUP BY clause and contains nonaggregated column 'my_wiki.cargo__OGLEntries__Open_Game_Content._rowID' which is not functionally dependent on columns in GROUP BY clause; this is incompatible with sql_mode=only_full_group_by (localhost)

Function: CargoSQLQuery::run Query: SELECT `cargo__OGLEntries__Open_Game_Content`.`_value` AS `Open Game Content` FROM `cargo__OGLEntries` LEFT OUTER JOIN `cargo__OGLEntries__Open_Game_Content` ON ((`cargo__OGLEntries`.`_ID`=`cargo__OGLEntries__Open_Game_Content`.`_rowID`)) WHERE Tag = "L4L4" OR Tag = "SoP" GROUP BY `cargo__OGLEntries__Open_Game_Content`.`_value` ORDER BY `_rowID` LIMIT 100

Open Gaming Content On This Page From:

System Reference Document

Pathfinder RPG Core Rulebook

Loot 4 Less 4 - Fantastic Footwear

Spheres of Power