Ring of Canine Control

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Main > Magic Items > Gear > Ring > Ring of Canine Control
Slot Cost Weight Aura CL Rarity
ring 1,800 gp faint Mind 1 uncommon

A ring of canine control charm dogs, wolves, dire wolves, foxes, and similar canine animals on command.

The animal regard you as its trusted friend, though it might consider your allies differently.

The ring does not enable you to control the charmed animal as if it were an automaton, but it perceives your words and actions in the most favorable way. You can try to give the subject orders, but you must win an opposed Charisma check to convince it to do anything it wouldn’t ordinarily do. (Retries are not allowed.) The magic of the ring allows the animal to understand these spoken orders.

Any act by you or your apparent allies that threatens the charmed animal breaks the spell.

The Will save DC against this effect is 11 + the wearer’s Cha modifier. If the creature is currently being threatened or attacked by you or your allies, however, it receives a +5 bonus on its saving throw.

(Similar rings attuned to felines, serpents, whales, equines or similar single category also exist, but make up only 10% of all such rings.)

Construction Requirements
Infuse Item, Mentalist; Cost 900 gp

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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Spheres: Item's of Power