Tower Shield
Main > Equipment |
Proficiency | AC Bonus | Maximum Dexterity Bonus |
Armor Check Penalty |
Arcane Spell Failure |
Speed | Cost | Weight |
---|---|---|---|---|---|---|---|
shield | +4 | +2 | -10 | 50% | — | 30 gp | 45 lbs. |
As a standard action, you can use a tower shield to grant you total cover until the beginning of your next turn. When using a tower shield in this way, you must choose one edge of your space. That edge is treated as a solid wall for attacks targeting you only. You gain total cover for attacks that pass through this edge and no cover for attacks that do not pass through this edge (see Combat). The shield does not, however, provide cover against targeted spells; a spellcaster can cast a spell on you by targeting the shield you are holding. You cannot bash with a tower shield, nor can you use your shield hand for anything else.
When employing a tower shield in combat, you take a –2 penalty on attack rolls because of the shield’s encumbrance.
🛈 Admin Notes
- Category: Armors
- SubCategory: Shield
- Shops: armorsmith,armorer
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.