Shield Spikes

From Epic Paths
< Equipment
Revision as of 02:39, 30 January 2022 by Admin (talk | contribs) (Created page with "{{Equipment Armor |Name=Shield Spikes |Advanced=No |Variant=No |Category=Armors |SubCategory=Extra |Description=These spikes turn a shield into a martial piercing weapon and i...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Main > Equipment > Armors > Shield Spikes
Proficiency AC Bonus Maximum
Dexterity
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Speed Cost Weight
extra 10 gp +5 lbs.

These spikes turn a shield into a martial piercing weapon and increase the damage dealt by a shield bash as if the shield were designed for a creature one size category larger than you (see Shield Bash). You can’t put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like making a shield bash attack.

Note: An enhancement bonus on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right.

🛈 Admin Notes

  • Category: Armors
  • SubCategory: Extra
  • Shops: armorsmith,armorer
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.