Apprentice's First Wand
Main > Magic Items |
Slot | Cost | Weight | Aura | CL | Rarity |
---|---|---|---|---|---|
implement | 1,000 gp | 2 lb. | faint Destruction | 2 | common |
This wand is often given to apprentices to help them practice their magic and control; since it only deals nonlethal damage and can trip targets, it is frequently the weapon of choice in amateur spell duels.
While it normally deals 1d6 nonlethal damage, the user can spend the single spell point it can hold to increase this damage to 2d6 nonlethal.
Spell Point Pool: 1 SP
Infuse Item, Battle Mage, Gale Blast; Cost 500 gp
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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