Shadari

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Main > Deities > Shadari
Shadari
Pantheon
Capacian Pantheon
Titles
The Fearless Mother
The Compassionate
The Patient Shepherdess
The Light in the Sky
Symbol
The Chalice
Color
Blue
Gender
Feminine
Priests
Tradition
Spheres Gained
Fate
Life
(Sympathetic drawback)

Domains

Agriculture, community and healing are the three main pillars of Shadari’s powers. She also has some of the powers of the sun, bringing light to the dark places and smiting that which hides in the darkness.

Teachings

  • Show compassion towards all. Even your worst enemies might find redemption in kindness.
  • Share your blessings with those that have less. Giving should come from the heart, and not from the pressure of others.
  • Care for those that are sick or injured. Carry their burdens on your back, as you would like others to do, if you were in their place.
  • Peace is a virtue. But when peace is impossible, you should not hesitate what needs to be done. Destroy those that would destroy your community, and if the source is taint, burn it out.

Symbols

Shadari’s symbol is a chalice overflowing with bounty or wine. The official weapon of her church is the scimitar, though her followers will also take up farming implements like scythes and sickles to fight their foes.

Her followers do not carry a holy symbol, but may present the gesture of The Cupped Hands.

Her color is blue. While her clergy in town and cities may wear robes of all blue, the clergy in smaller towns and villages generally wear whatever is available, no matter the color.

Priests of Shadari

Class Skills: Priests of Shadari gain the following class skills: Diplomacy (Cha), Heal (Wis), Knowledge(nature; Int), Perception (Wis), Sense Motive (Wis).

Channel Energy: Priests of Shadari channel positive energy, healing living creatures and damaging undead creatures.

Granted Spheres: Priests of Shadari gain the Fate and Life spheres. You also get the Sympathetic drawback.

Granted Powers

Rebuke Death (Sp)

Standard ActionTouch

You can touch a living creature, healing it for 1d4 points of damage plus 1 for every two priest levels you possess. You can only use this ability on a creature that is below 0 hit points.

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Touch of Nourishment (Su)

Standard ActionTouch

You can touch an ally to nourish it with divine energy, granting it fast healing 1 for 1 minute.

In addition, this healing provides nourishment to the ally as if it had eaten a normal meal for a Medium creature.

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Healer’s Blessing (Su)

At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.

Bramble Armor (Su)

Free ActionSelf

At 6th level, you can cause a host of wooden thorns to burst from your skin. While bramble armor is in effect, any foe striking you with an unarmed strike or a melee weapon without reach takes 1d6 points of piercing damage + 1 point per two priest levels you possess.

You can use this ability for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive.