Mind School

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Main > Feats > Magic Schools > Mind School

This school grants the ability to alter the minds of others, causing them to act as you see fit.

All mind school abilities are Enchantment (compulsion) mind-affecting abilities.

Mind School Feats

Feat Name Categories Prerequisites Benefit
Command Arcane Mind Directly control another creature’s body.
Enthral Arcane Mind Cause a creature to regard you as its friend.
Expanded Charm Arcane Mind Your charms may affect any creature with a mind.
Group Charm Arcane Mind Your charms may affect multiple creatures.
Mentalist Arcane Mind School Gain the ability to cast charms.
Powerful Charm Arcane Mind Gain ability to cast Powerful charms.
Ranged Mind Arcane Mind Increase the range you may charm targets by 1 step.
Subtlety Arcane Mind Your targets may not notice failed charm attempts.