Page values for "Feats/Aligned Liquid"
"Feats" values
1 row is stored for this pageName | Aligned Liquid |
Advanced | No |
Drawback | No |
MainCategory | Alchemist Style |
SubCategories | Combat |
Keywords | Formulae |
Prereq | |
Short | Create thrown flask which deals damage to specific creature based on alignment. |
Benefit | Craft DC: 20 You create a vial of aligned liquid, imbuing it with the powers of its associated alignment (chaotic, evil, good, or lawful) chosen at the time the formulae is crafted. You may attack a creature with this liquid as a ranged touch attack with a range increment of 10 ft. A flask breaks if thrown against the body of a corporeal creature, but to use it against an incorporeal creature, you must open the flask and pour the liquid out onto the target. Thus, you can douse an incorporeal creature with aligned liquid only if you are adjacent to it. Doing so is a non-compromising ranged touch attack. Aligned liquids have the following effects based on their associated alignment:
elementals or chaotic outsiders. Each such creature within 5 ft. of the point where the flask hits takes 1 point of damage from the splash. You can increase the Craft DC for this weapon in increments of 10; each time you do so, the range for each damage increment increases by 5 ft. (for example, if you increase the Craft DC to 30, you would deal full damage to all affected targets within 5 ft. of the point of contact and 1 point of damage to all other affected creatures within 10 ft.). |