Page values for "Feats/Brute Fighter"
"Feats" values
1 row is stored for this pageName | Brute Fighter | ||||||||||||||||||||||||||||
Advanced | No | ||||||||||||||||||||||||||||
Drawback | No | ||||||||||||||||||||||||||||
Fluff | Brutes like to throw their weight around, jostling and battering foes to move them about the battlefield. | ||||||||||||||||||||||||||||
MainCategory | Brute Style | ||||||||||||||||||||||||||||
SubCategories | Combat •Unarmed Combatant | ||||||||||||||||||||||||||||
Keywords | Battered • Grapple | ||||||||||||||||||||||||||||
Prereq | — | ||||||||||||||||||||||||||||
Short | Becomes an unarmed combatant and learn to shove the enemy. | ||||||||||||||||||||||||||||
Benefit | You gain the ability to gain and expend martial focus, and you gain the following two abilities. ShoveAs a move action, you may move up to half your speed and make a melee touch attack against a creature. If successful, the target takes bludgeoning damage equal to your Strength modifier (or whichever attribute was used to make the check) and gains the battered condition until the end of your next turn. You may perform a shove in place of the attack granted by a charge, although this does not grant the extra movement.
Unarmed CombatantIf you possess an Unarmed Combatant feat you are considered to be armed even when unarmed — you do not become compromised when you attack foes while unarmed. You also deal additional damage with their unarmed strikes based on the total number of unarmed combatant feats they possess, as shown in the following table.
Practitioners from a class that already grants an unarmed damage progression, such as the brawler or monk, may treat their unarmed strike as one size category larger if they have 3 or more unarmed combatant feats, but receive no further benefits. Your unarmed strikes can deal lethal or nonlethal damage, at your choice. You are trained in the Grapple combat maneuver. In addition, you receive a +2 bonus on checks made to grapple a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to grapple you.
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