Page values for "Feats/Fencing"
"Feats" values
1 row is stored for this pageName | Fencing |
Advanced | No |
Drawback | No |
Fluff | Fencers are quick fighters who use nimble footwork and expert feints to open up their target before landing a fatal blow. |
MainCategory | Fencing Style |
SubCategories | Combat |
Prereq | — |
Short | Deal extra damage to flanked enemies. |
Benefit | You gain the ability to gain and expend martial focus, and you gain the following ability. Fatal ThrustWhenever you make an attack action or an attack reaction against a target that is within 30 ft. and that you are flanking, that is flat-footed, or that has lost its Dexterity bonus to AC (such as through a successful feint), you deal an additional +1d6 precision damage to the target. This damage is not multiplied on a critical hit. This damage increases to 2d6 precision damage at +5 base attack bonus.
Skills: Gain a number of ranks in Deception equal to your level. Whenever you gain a level your ranks in deception increases by +1. If you already have ranks in the Deception skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat. |