Page values for "Feats/Greater Grapple"
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"Feats" values
1 row is stored for this pageName | Greater Grapple |
Advanced | No |
Drawback | No |
Fluff | Armlocks and other holds are a natural part of your arsenal. |
MainCategory | Maneuvers |
SubCategories | Combat •Unarmed Combatant |
Keywords | Grapple |
Prereq | BAB +6, one Unarmed Combatant feat |
Short | Gain the ability to pin opponents in a grapple. |
Benefit | You receive a +2 bonus on checks made to grapple a foe. This bonus stacks with the bonus granted by Unarmed Combatant. If you are engaged in a grapple, you can also make a Combat Maneuver check against any other creature in the grapple to give it the Pinned condition. If you do this, you lose your Dexterity bonus to AC for as long as the pin is maintained. If you leave the grapple, the creature loses its Pinned condition. |