Page values for "Feats/Improved Sneezing Powder"
"Feats" values
1 row is stored for this pageName | Improved Sneezing Powder |
Advanced | No |
Drawback | No |
MainCategory | Alchemist Style |
SubCategories | Combat |
Keywords | Formulae |
Prereq | |
Short | Create an sneezing powder which causes opponents to lose their standard action. |
Benefit | Craft DC: 25 You create a single use bag of coarse yellowish-red powder that can be used as a range touch attack with a range increment of 10 ft. Anyone standing in the square of impact or an adjacent squares must make Fortitude saves; creatures within 10 ft. of the point of impact must also make Fortitude saves, but gain a +5 competence bonus on the save. Creatures who fail their initial save are dazed for 1 round as they succumb to uncontrollable sneezing, and must make a Fortitude save each round for 1d4+1 rounds thereafter or continue to be dazed. A successful save ends the effect. This is a poison effect. You can increase the Craft DC for this item in increments of 10; each time you do so, the area of effect improves by 5 ft., and all saving throw DCs increase by +2. |