Page values for "Feats/Wrestling"
"Feats" values
1 row is stored for this pageName | Wrestling | ||||||||||||||||||||||||||||
Advanced | No | ||||||||||||||||||||||||||||
Drawback | No | ||||||||||||||||||||||||||||
Fluff | Training in the Wrestling style teaches a practitioner how to quickly drop their opponents to the ground, twisting them up and slamming them into the ground with incredible force. | ||||||||||||||||||||||||||||
MainCategory | Wrestling Style | ||||||||||||||||||||||||||||
SubCategories | Combat •Unarmed Combatant | ||||||||||||||||||||||||||||
Keywords | Battered • Grapple | ||||||||||||||||||||||||||||
Prereq | — | ||||||||||||||||||||||||||||
Short | Becomes an unarmed combatant and snag opponents as a swift action. | ||||||||||||||||||||||||||||
Benefit | You gain the ability to gain and expend martial focus, and you gain the following two abilities. SnagAs a swift action, you may attempt to snag a target as a melee touch attack, latching onto part of their clothing, armor, or flesh and making them battered. If you are already holding a target, such as via the Scale Foe feat or via a successful grapple, they are also considered battered as long as the hold persists. If you do not grapple an opponent or perform a similar technique such as Scale Foe by the end of your turn, the snag automatically ends.
Unarmed CombatantIf you possess an Unarmed Combatant feat you are considered to be armed even when unarmed — you do not become compromised when you attack foes while unarmed. You also deal additional damage with their unarmed strikes based on the total number of unarmed combatant feats they possess, as shown in the following table.
Practitioners from a class that already grants an unarmed damage progression, such as the brawler or monk, may treat their unarmed strike as one size category larger if they have 3 or more unarmed combatant feats, but receive no further benefits. Your unarmed strikes can deal lethal or nonlethal damage, at your choice. You are trained in the Grapple combat maneuver. In addition, you receive a +2 bonus on checks made to grapple a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to grapple you.
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