Difference between revisions of "Reaction"

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== Attack Reactions ==
== Attack Reaction ==
Attack reactions are a type of reaction which triggers an attack. These may be divided into melee reactions and ranged reactions when the attack reaction allows only melee attacks or ranged attacks.
Attack reactions are a type of reaction which triggers an attack. These may be divided into melee reactions and ranged reactions when the attack reaction allows only melee attacks or ranged attacks.


== Reactions ==
== Reactions ==
<categorytree mode="pages">Reactions</categorytree>
<categorytree mode="pages">Reactions</categorytree>

Revision as of 09:03, 18 August 2021

Main > Combat > Action Types > Reaction

Reactions can be performed in response to specific trigger. By default you can perform a single reaction in a round, though various feats increase this amount. It is usually the player's choice whether to perform a reaction, or save it for later.

A reaction “interrupts” the normal flow of actions in the round. If a reaction is triggered, immediately resolve the reaction, then continue with the next character’s turn (or complete the current turn, if the reaction was triggered in the midst of a character’s turn).

Threatened Area

Some reactions require creatures to be within your threatened area. You threaten all squares into which you can make an unarmed melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally).

Reactions that consist of an attack has a threatened area that matches any square that you can hit with the weapon used. One common example of this are Reach weapons, which threaten squares 10 ft. away, but not squares adjacent to you.

Attack Reaction

Attack reactions are a type of reaction which triggers an attack. These may be divided into melee reactions and ranged reactions when the attack reaction allows only melee attacks or ranged attacks.

Reactions