Difference between revisions of "Feats/Deft Maneuvers"
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|Short=You do not provoke attacks of opportunity on dirty trick, disarm, steal and trip attempts. | |Short=You do not provoke attacks of opportunity on dirty trick, disarm, steal and trip attempts. | ||
|Fluff=You are skilled in a variety of nimble combat maneuvers. | |Fluff=You are skilled in a variety of nimble combat maneuvers. | ||
|Benefit=You do not provoke an attack of opportunity when performing a {{link_cm|dirty trick}}, {{link_cm|disarm}}, {{link_cm|steal}}, or {{link_cm|trip}} combat maneuver. In addition, you receive a +2 bonus on checks with dirty trick, disarm, steal, or trip combat maneuvers. | |Benefit=You do not provoke an [[attack of opportunity]] when performing a {{link_cm|dirty trick}}, {{link_cm|disarm}}, {{link_cm|steal}}, or {{link_cm|trip}} combat maneuver. In addition, you receive a +2 bonus on checks with dirty trick, disarm, steal, or trip combat maneuvers. | ||
And when performing the dirty trick, disarm, steal, or trip maneuvers, you may use you Dexterity bonus instead of your Strength bonus to determine your Combat Maneuver Bonus. | And when performing the dirty trick, disarm, steal, or trip maneuvers, you may use you Dexterity bonus instead of your Strength bonus to determine your Combat Maneuver Bonus. | ||
You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to perform a dirty trick, disarm, steal, or trip combat trick on you. | You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to perform a dirty trick, disarm, steal, or trip combat trick on you. | ||
|Normal=You provoke an attack of opportunity when performing a dirty trick, disarm, steal, or trip combat maneuver. | |Normal=You provoke an [[attack of opportunity]] when performing a dirty trick, disarm, steal, or trip combat maneuver. | ||
|OGL=EiR}} | |OGL=EiR}} |
Revision as of 09:49, 18 August 2021
Main > Feats |
(Combat)
And when performing the dirty trick, disarm, steal, or trip maneuvers, you may use you Dexterity bonus instead of your Strength bonus to determine your Combat Maneuver Bonus.
You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to perform a dirty trick, disarm, steal, or trip combat trick on you.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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The Elephant in the Room