Difference between revisions of "Feats/Duelist"

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|Fluff=Training in the Duelist combat sphere teaches a practitioner techniques for prevailing in single combat, disarming a foe or taking control of their weapon while whittling away at them one knick at a time.
|Fluff=Training in the Duelist combat sphere teaches a practitioner techniques for prevailing in single combat, disarming a foe or taking control of their weapon while whittling away at them one knick at a time.
|MainCategory=Duelist Style
|MainCategory=Duelist Style
|SubCategories=Combat, Unarmed Combatant
|SubCategories=Combat
|Keywords=Battered
|Prereq=—
|Prereq=—
|Short=Becomes an unarmed combatant and learn to ''shove'' the enemy.
|Short=Add bleed damage to your attacks.
|Benefit=You gain the ability to gain and expend [[martial focus]], and you gain the following two abilities.
|Benefit=You gain the ability to gain and expend [[martial focus]], and you gain the following two abilities.


{{AbilityCard|Blooded Strike|Whenever you use the attack action or an attack of opportunity to attack or disarm a creature, you deal an additional 1 point of bleed damage to the target on a successful attempt (increasing to 2 points of bleed damage +4 base attack bonus). This stacks with any other bleed damage you are capable of dealing.}}
{{AbilityCard|Blooded Strike|Whenever you use the attack action or attack reaction to attack or disarm a creature, you deal an additional 1 point of bleed damage to the target on a successful attempt (increasing to 2 points of bleed damage +4 base attack bonus). This stacks with any other bleed damage you are capable of dealing.}}


{{AbilityCard|Blooded Opportunity|You never provoke attacks of opportunity when attempting combat maneuvers against a target currently taking bleed damage.}}
{{AbilityCard|Blooded Opportunity|You count as trained when attempting combat maneuvers against a target currently taking bleed damage.}}
|OGL=SoM}}
|OGL=SoM}}

Latest revision as of 01:39, 20 August 2021

Main > Feats > Combat Styles > Duelist Style > Duelist

(Combat)


Training in the Duelist combat sphere teaches a practitioner techniques for prevailing in single combat, disarming a foe or taking control of their weapon while whittling away at them one knick at a time.

Benefit: You gain the ability to gain and expend martial focus, and you gain the following two abilities.

Blooded Strike

Whenever you use the attack action or attack reaction to attack or disarm a creature, you deal an additional 1 point of bleed damage to the target on a successful attempt (increasing to 2 points of bleed damage +4 base attack bonus). This stacks with any other bleed damage you are capable of dealing.

Blooded Opportunity

You count as trained when attempting combat maneuvers against a target currently taking bleed damage.

Prerequisite for: No results

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

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System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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