Difference between revisions of "Feats/Jarring Block"
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|MainCategory=Shield Style | |MainCategory=Shield Style | ||
|SubCategories=Combat, Deflect | |SubCategories=Combat, Deflect | ||
|Keywords=Disarm | |||
|Prereq={{link_feat|Shield Fighter}} | |Prereq={{link_feat|Shield Fighter}} | ||
|Short=When an enemy misses, make a disarm attempt. | |Short=When an enemy misses, make a disarm attempt. | ||
|Benefit=Whenever a melee attack misses a creature benefiting from your ''active defense'', you may initiate a {{link|Combat Maneuvers#disarm}} combat maneuver against the attacking creature as a free action | |Benefit=Whenever a melee attack misses a creature benefiting from your ''active defense'', you may initiate a trained {{link|Combat Maneuvers#disarm}} combat maneuver against the attacking creature as a free action that can be taken even when it is not your turn. | ||
This must target the weapon used for the triggering attack, and must be accomplished with your shield, rather than a weapon you are wielding. You may add your shield’s enhancement bonus to AC to your disarm check. | This must target the weapon used for the triggering attack, and must be accomplished with your shield, rather than a weapon you are wielding. You may add your shield’s enhancement bonus to AC to your disarm check. | ||
|OGL=SoM | |OGL=SoM | ||
}} | }} |
Latest revision as of 02:30, 20 August 2021
Main > Feats |
(Combat, Deflect)
Prerequisites: Shield Fighter
This must target the weapon used for the triggering attack, and must be accomplished with your shield, rather than a weapon you are wielding. You may add your shield’s enhancement bonus to AC to your disarm check.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Function: CargoSQLQuery::run Query: SELECT `cargo__OGLEntries__Open_Game_Content`.`_value` AS `Open Game Content` FROM `cargo__OGLEntries` LEFT OUTER JOIN `cargo__OGLEntries__Open_Game_Content` ON ((`cargo__OGLEntries`.`_ID`=`cargo__OGLEntries__Open_Game_Content`.`_rowID`)) WHERE Tag = "SoM" GROUP BY `cargo__OGLEntries__Open_Game_Content`.`_value` ORDER BY `_rowID` LIMIT 100
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