Difference between revisions of "Feats/Ride"

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{{BreadCrumbs|Feats,Feats/Beastmastery Style,Feats/Beastmastery}}
{{BreadCrumbs|Feats,Feats/Beastmastery Style,Feats/Beastmastery}}


<onlyinclude>Gain a number of ranks in the Animal Ken skill equal to your level. Whenever you gain a level your ranks in Animal Ken increases by +1.
<onlyinclude>You gain the following abilities:


If you already have ranks in the Animal Ken skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat.
{{AbilityCard|Fast Mount|Tags={{TagFree}}|You can attempt to mount or dismount from a mount of up to one size category larger than yourself as a free action, provided that you still have a move action available that round. You can’t use fast mount or dismount on a mount more than one size category larger than yourself.}}


You also gain the following reaction:
{{AbilityCard|Spur Mount|Tags={{TagSkill|Animal Ken}}{{TagDC|15}}{{TagMove}}|A successful check increases the mount’s speed by 10 feet for 1 round but deals 1d3 points of damage to the creature. You can use this ability every round, but the mount becomes fatigued after a number of rounds equal to its Constitution score. This ability cannot be used on a fatigued mount.}}


{{ReactionCard|Defensive Rider|Your mount is targeted by an attack or subject to a Reflex save|Make an Animal Ken check and use the result in place of your mount’s AC or Reflex save result, if higher.}}</onlyinclude>
You also gain the following reactions:
 
{{ReactionCard|Cover|Tags={{TagSkill|Acrobatics}}{{TagDC|15}}|You are targeted by a ranged attack (before attack roll).|On a successful check you react instantly to drop down and hang alongside your mount, using it as [[cover]]. You can’t attack or cast spells while using your mount as cover. Getting back up from this position is a move action (no check required). On a failure your reaction is wasted.}}
 
{{ReactionCard|Defensive Rider|Tags={{TagSkill|Animal Ken}}|Your mount is targeted by an attack or subject to a Reflex save|Use the result of the check in place of your mount’s AC or Reflex save result, if higher.}}</onlyinclude>


{{FeatsTable_Keyword|Ride||Ride Feats}}
{{FeatsTable_Keyword|Ride||Ride Feats}}

Revision as of 11:38, 24 August 2021

Main > Feats > Beastmastery Style > Beastmastery > Ride

You gain the following abilities:

Fast Mount

Free Action

You can attempt to mount or dismount from a mount of up to one size category larger than yourself as a free action, provided that you still have a move action available that round. You can’t use fast mount or dismount on a mount more than one size category larger than yourself.

Spur Mount

Animal KenDC 15Move Action

A successful check increases the mount’s speed by 10 feet for 1 round but deals 1d3 points of damage to the creature. You can use this ability every round, but the mount becomes fatigued after a number of rounds equal to its Constitution score. This ability cannot be used on a fatigued mount.

You also gain the following reactions:

Cover

AcrobaticsDC 15Reaction

Trigger: You are targeted by a ranged attack (before attack roll). Reaction: On a successful check you react instantly to drop down and hang alongside your mount, using it as cover. You can’t attack or cast spells while using your mount as cover. Getting back up from this position is a move action (no check required). On a failure your reaction is wasted.

Defensive Rider

Animal KenReaction

Trigger: Your mount is targeted by an attack or subject to a Reflex save Reaction: Use the result of the check in place of your mount’s AC or Reflex save result, if higher.

Ride Feats Feats

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