Difference between revisions of "Ranger/1st"

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|Abilities={{ArchetypeSection|Title=Combat Training|Rules=You get Wisdom as your practitioner modifier.
|Abilities={{ArchetypeSection|Title=Combat Training|Rules=You get Wisdom as your practitioner modifier.
|Example='''Quickbuilds'''<br>''Stalker:'' Focuses on the Sniper style with an array of other abilities to support melee combat.}}
|Example='''Quickbuilds'''<br>''Stalker:'' Focuses on the Sniper style with an array of other abilities to support melee combat.}}
{{ArchetypeSection|Title=Eagle Eye|Rules=You only suffer a –1 penalty per full range increment between you and your target when using a ranged weapon.}}
{{ArchetypeSection|Title=Track|Rules=You add half your ranger level (minimum 1) to Survival skill checks made to follow tracks.}}
{{ArchetypeSection|Title=Track|Rules=You add half your ranger level (minimum 1) to Survival skill checks made to follow tracks.}}
{{ArchetypeSection|Title=Wild Empathy|Rules=You can improve the initial attitude of an animal. This ability functions just like a [[Diplomacy]] check to improve the attitude of a person. You roll 1d20 and add your ranger level and your Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
{{ArchetypeSection|Title=Wild Empathy|Rules=You can improve the initial attitude of an animal. This ability functions just like a [[Diplomacy]] check to improve the attitude of a person. You roll 1d20 and add your ranger level and your Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
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If you have the proficiency, you could:
If you have the proficiency, you could:


Use 7 gold pieces to replace your morningstar with a {{link_item|longsword|ul}}.
Use 7 gold pieces to replace your morningstar with a {{link_item|longsword|ul}} or a {{link_item|curved sword|ul}}.
 
Use 12 gold pieces to replace your morningstar with a {{link_item|dueling sword|ul}}.
 
Use 27 gold pieces to replace your morningstar with a {{link_item|bastard sword|ul}}.
}}
}}

Revision as of 14:34, 25 August 2021

{{ArchetypeLevel |Archetype=Ranger |Level=1st |BAB=+1 |Fort=+2 |Ref=+2 |Will=+0 |Abilities=

Combat Training

You get Wisdom as your practitioner modifier.

Quickbuilds
Stalker: Focuses on the Sniper style with an array of other abilities to support melee combat.

Eagle Eye

You only suffer a –1 penalty per full range increment between you and your target when using a ranged weapon.

Track

You add half your ranger level (minimum 1) to Survival skill checks made to follow tracks.

Wild Empathy

You can improve the initial attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person. You roll 1d20 and add your ranger level and your Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

To use wild empathy, yiu and the animal must be within 30 feet of one another under normal visibility conditions. Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time.

You can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but take a –4 penalty on the check.


1st Level Feats

If this is your first character level, You gain the Scout and the Sniper feats as bonus feats.

In addition you may pick either an Equipment feat or a Scout Style feat, and gain one bonus feat of your own choice (4 feats total).

Stalker:

Gain the Scout and the Sniper feats, and pick the Blades Training Equipment feat and the Far Shot feat.


Equipment

Starting Gold: 175 gold pieces

Gear Packages:

and a traveler's outfit, a backpack, a belt pouch, and a whetstone.

Use 6 gold pieces if you wish to purchase a trail package.

Use 15 gold pieces if you wish to purchase a dungeoneering package.

Use 7 gold pieces and 5 silver pieces if you wish to purchase a wilderness survival package.

If you have the proficiency, you could:

Use 7 gold pieces to replace your morningstar with a longsword or a curved sword.