Difference between revisions of "Feats/Scout"
(Created page with "{{Feat |Name=Scout |Fluff=Training in the Scout sphere teaches you how to hide from danger, identify potential threats and hazards, track opponents through almost any environm...") |
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|Fluff=Training in the Scout sphere teaches you how to hide from danger, identify potential threats and hazards, track opponents through almost any environment, and identify a creature’s key weaknesses. | |Fluff=Training in the Scout sphere teaches you how to hide from danger, identify potential threats and hazards, track opponents through almost any environment, and identify a creature’s key weaknesses. | ||
|MainCategory=Scout Style | |MainCategory=Scout Style | ||
|SubCategories=Combat | |SubCategories=Combat | ||
|Prereq=— | |Prereq=— | ||
|Short=Gain the ability to identify a creature’s weaknesses using Perception. | |Short=Gain the ability to identify a creature’s weaknesses using Perception. |
Revision as of 23:40, 8 July 2021
Main > Feats |
(Combat)
Once you have succeeded at a scout attempt or Knowledge check against a target, any talents or effects that require you to scout a target may be used against the target for the next 24 hours; after this period you must successfully use the scout ability against the target again to continue benefiting from related effects.
If you already have ranks in the Stealth skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Function: CargoSQLQuery::run Query: SELECT `cargo__OGLEntries__Open_Game_Content`.`_value` AS `Open Game Content` FROM `cargo__OGLEntries` LEFT OUTER JOIN `cargo__OGLEntries__Open_Game_Content` ON ((`cargo__OGLEntries`.`_ID`=`cargo__OGLEntries__Open_Game_Content`.`_rowID`)) WHERE Tag = "SoM" GROUP BY `cargo__OGLEntries__Open_Game_Content`.`_value` ORDER BY `_rowID` LIMIT 100
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Spheres of Might