Difference between revisions of "Feats/Scout"
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Once you have succeeded at a scout attempt or Lore check against a target, any feats or effects that require you to scout a target may be used against the target for the next 24 hours; after this period you must successfully use the scout ability against the target again to continue benefiting from related effects. | Once you have succeeded at a scout attempt or Lore check against a target, any feats or effects that require you to scout a target may be used against the target for the next 24 hours; after this period you must successfully use the scout ability against the target again to continue benefiting from related effects. | ||
'''Skills:''' Gain a number of ranks in Stealth equal to your level. Whenever you gain a level your ranks in Stealth increases by +1. | |||
If you already have ranks in the Stealth skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat. | If you already have ranks in the Stealth skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat. | ||
|OGL=SoM}} | |OGL=SoM}} |
Revision as of 10:31, 29 August 2021
Main > Feats |
(Combat)
Once you have succeeded at a scout attempt or Lore check against a target, any feats or effects that require you to scout a target may be used against the target for the next 24 hours; after this period you must successfully use the scout ability against the target again to continue benefiting from related effects.
Skills: Gain a number of ranks in Stealth equal to your level. Whenever you gain a level your ranks in Stealth increases by +1.
If you already have ranks in the Stealth skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Function: CargoSQLQuery::run Query: SELECT `cargo__OGLEntries__Open_Game_Content`.`_value` AS `Open Game Content` FROM `cargo__OGLEntries` LEFT OUTER JOIN `cargo__OGLEntries__Open_Game_Content` ON ((`cargo__OGLEntries`.`_ID`=`cargo__OGLEntries__Open_Game_Content`.`_rowID`)) WHERE Tag = "SoM" GROUP BY `cargo__OGLEntries__Open_Game_Content`.`_value` ORDER BY `_rowID` LIMIT 100
Open Gaming Content On This Page From:
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Spheres of Might