Difference between revisions of "Feats/Shield Style"
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Latest revision as of 09:36, 30 August 2021
Main > Feats |
Shield Style Feats
Feat Name | Categories | Prerequisites | Benefit |
---|---|---|---|
Battering Defense | Combat | Shield Fighter | Dealing damage batters an opponent that missed an attack. |
Blockade | Combat | Shield Fighter | Expend your martial focus to gain Evasion. |
Catch Blade | Combat • Deflect | Shield Fighter | Trap an attacker's weapon with your shield. |
Cover Ally | Combat | Shield Fighter | Use active defense to protect allies. |
Extensive Defense | Combat | Shield Fighter | Expend martial focus to gain active defense against all valid attacks until start of next turn. |
Forced Rebound | Combat • Deflect | Shield Fighter | When an enemy misses, make a bull rush. |
Greater Deflect | Combat | Shield Fighter | Expend martial focus to apply two deflect feats to active defense instead of one. |
Interposing Shield | Combat | Shield Fighter | Creatures protected by your active defense gain damage reduction. |
Jarring Block | Combat • Deflect | Shield Fighter | When an enemy misses, make a disarm attempt. |
Punch Block | Combat | Shield Fighter | Replace your AC score with the result of an attack roll. |
Redirecting Shield | Combat • Deflect | Shield Fighter | When an enemy misses redirect the attack to another creature. |
Sacrificial Shield | Combat • Deflect | Shield Fighter | Make an attack hit your shield instead of you. |
Shield Fighter | Combat | — | Actively increase your shield bonus against attacks. |
Shield Skate | Combat | Shield Fighter | Use shield to gain a 10 ft. speed bonus, and make Overrun attempts against creatures in your path. |
Shielded Focus | Combat | Shield Fighter | Regain martial focus when an attack misses an active defense recipient, or when you fight defensively. |
Smashing Counter | Combat • Deflect | Shield Fighter | When an enemy misses, make a shield bash. |
Advanced Shield Style Feats
Feat Name | Categories | Prerequisites | Benefit |
---|---|---|---|
Life's Shield | Combat • Deflect | BAB +7, Sacrificial Shield, Shield Fighter | When an attack would reduce you to 0 hp use Sacrificial Shield as a free action. |
Perfect Redirect | Combat • Deflect | BAB +7, Deflecting Shield, Redirecting Shield, Shield Fighter | Redirect missed magical attacks to another creature. |
Soul's Shield | Combat | BAB +5, Shield Fighter | Gain bonus to all saving throws equal to your shield’s enhancement bonus to AC. |
Battering Defense[edit]
(Combat)
Prerequisites: Shield Fighter
Benefit: If you deal damage to or succeed on a combat maneuver against a creature that missed an attack against a creature benefiting from your active defense before the end of your next turn, that creature becomes battered for 1 round.
Blockade[edit]
(Combat)
Prerequisites: Shield Fighter
Action: Immediate action
Benefit: When affected by an area attack, you may spend your martial focus as an immediate action to use your shield to cushion the blow, granting you the benefits of the evasion ability (regardless of armor worn), and adding your shield bonus (but not your active defense bonus) to your Reflex saving throw against the triggering effect.
If you already possesses evasion, you instead gain improved evasion.
All allied creatures in a cone originating from your space and facing away from the effect’s point of origin gain the benefits of this ability. Medium creatures create a 15-ft. cone. At base attack bonus +4 the size of the cone increases to 20 ft.
For every size category you are larger than Medium, the size of the cone increases by 5 ft. The size of the cone decreases by 5 ft. (minimum 5 ft.) for every size category you are smaller than Medium.
Catch Blade[edit]
(Combat, Deflect)
Prerequisites: Shield Fighter
Benefit: Whenever an attack misses a creature benefiting from your active defense, if the attack was made with a piercing or slashing melee weapon, you can allow the weapon to strike your shield.
If you do, the attack hits your shield, dealing damage to the shield as normal, and the weapon becomes bound. As long as the creature’s weapon is bound, they cannot move from the square they currently occupy. A creature whose weapon is bound may release the weapon as a free action or attempt to break the bind as a standard action by making a successful combat maneuver check against your disarm CMD.
If the bound weapon is a natural attack or unarmed strike, the creature must succeed at a successful combat maneuver check to break the bind.
If any effect, including this attack, renders the shield broken or destroyed, this effect ends immediately.
You cannot attack with, receive any shield bonus from, nor use active defense with the shield used to bind a creature as long as the bind is in effect.
Cover Ally[edit]
(Combat)
Prerequisites: Shield Fighter
Benefit: As long as you have martial focus, you may use active defense to benefit an ally when an ally within your shield’s reach is targeted by an attack.
Extensive Defense[edit]
(Combat)
Prerequisites: Shield Fighter
Benefit: You may expend martial focus as a free action that can be taken even when it’s not your turn to apply your active defense against all valid triggering attacks until the start of your next turn without spending reactions.
If you possess the Cover Ally feat, you may apply this benefit to all allies within reach.
Forced Rebound[edit]
(Combat, Deflect)
Prerequisites: Shield Fighter
Benefit: Whenever a melee attack misses a creature benefiting from your active defense, you may initiate a bull rush combat maneuver against the attacking creature as a free action that can be taken even when it’s not your turn.
You may add your shield’s shield bonus to AC (including enhancement bonus) as a circumstance bonus to the roll.
Greater Deflect[edit]
(Combat)
Prerequisites: Shield Fighter
Benefit: When using active defense, you may expend martial focus to apply two deflect feats instead of one.
Interposing Shield[edit]
(Combat)
Prerequisites: Shield Fighter
Benefit: Creatures benefiting from your active defense bonus (including yourself) gain DR/- equal to the bonus from active defense against attacks that hit despite active defense.
This damage reduction stacks with damage reduction from other sources.
Jarring Block[edit]
(Combat, Deflect)
Prerequisites: Shield Fighter
Benefit: Whenever a melee attack misses a creature benefiting from your active defense, you may initiate a trained disarm combat maneuver against the attacking creature as a free action that can be taken even when it is not your turn.
This must target the weapon used for the triggering attack, and must be accomplished with your shield, rather than a weapon you are wielding. You may add your shield’s enhancement bonus to AC to your disarm check.
Life's Shield[edit]
(Combat, Deflect)
Prerequisites: BAB +7, Sacrificial Shield, Shield Fighter
Benefit: Whenever an attack would reduce you to 0 or fewer hit points you may activate your Sacrificial Shield feat as a free action that may be taken even when it is not your turn.
If your shield would be broken or destroyed by this effect, you retain your shield’s enhancement bonus (if any) to your AC for a number of rounds equal to your base attack bonus.
If you possess the Soul’s Shield feat, you also retain your resistance bonus to saving throws for a number of rounds equal to your base attack bonus.
Perfect Redirect[edit]
(Combat, Deflect)
Prerequisites: BAB +7, Deflecting Shield, Redirecting Shield, Shield Fighter
Benefit: You may use your Redirecting Shield feat against spell effects that include an attack roll or touch attack.
Punch Block[edit]
(Combat)
Prerequisites: Shield Fighter
Benefit: When you use your active defense, you may choose to make an attack roll as if making a shield bash and must use the result of this attack in place of your AC for resolving the attack, even if lower.
You must be capable of making shield bash attacks with the shield to use this ability.
Redirecting Shield[edit]
(Combat, Deflect)
Prerequisites: Shield Fighter
Benefit: Whenever a weapon attack (not including siege weapons, or other massive weapons) misses a creature benefiting from your active defense, you may choose a new target for the attack within its original range (for ranged attacks) or reach (for melee attacks) as a free action that can be taken even when it’s not your turn, comparing the original attack roll, with a -2 penalty, to the new target’s AC and resolving the attack as normal on a successful hit.
Sacrificial Shield[edit]
(Combat, Deflect)
Prerequisites: Shield Fighter
Action: Immediate action
Benefit: While you are benefiting from your active defense, you may spend an immediate action to redirect the damage from a successful attack against you to your shield. This action is taken after the result of the attack roll is known but before the damage is revealed.
Attacks that do not target you directly or which do not deal hit point damage cannot be redirected in this manner.
Shield Fighter[edit]
(Combat)
Prerequisites: —
Benefit: You gain the ability to gain and expend martial focus, and you gain the following ability.
Active Defense
If you are using a shield and you are attacked by a creature you are aware of while not flat-footed, you may spend a reaction to increase your shield bonus to AC against that attack by +2 (increasing to +3 at +4 base attack bonus). This decision must be made before the roll is made.
You may expend your martial focus in place of spending a reaction.
Deflect feats grant extra effects to Active Defense. Each use of active defense may only benefit from one deflect feat.
Shield Skate[edit]
(Combat)
Prerequisites: Shield Fighter
Action: Swift action
Benefit: When moving down an incline or using the charge action, you may spend a swift action to throw your shield down in front of you and use it to skate across the ground. This gives you a 10 ft. circumstance bonus to your land speed for that round, increasing to 15 ft. at base attack bonus +5.
You may reclaim and reequip your shield as a free action at the end of your movement.
You do not benefit from your shield bonus to AC during your movement while using this ability.
You may make trained overrun attempts against any creature in the path of this movement. Add your shield bonus to AC to your combat maneuver bonus for these checks.
Shielded Focus[edit]
(Combat)
Prerequisites: Shield Fighter
Action: Move action
Benefit: While wielding a buckler, shield, or tower shield, you may spend a move action to regain your martial focus whenever you choose to fight defensively as part of an attack action.
Additionally, whenever an attack misses a creature benefiting from your active defense, you may regain your martial focus as an immediate action.
Smashing Counter[edit]
(Combat, Deflect)
Prerequisites: Shield Fighter
Benefit: Whenever an attack misses a creature benefiting from your active defense, you may make a shield bash attack against the attacking creature as a free action that can be taken even when it’s not your turn.
Soul's Shield[edit]
(Combat)
Prerequisites: BAB +5, Shield Fighter
Benefit: You gain a resistance bonus to all saving throws equal to your shield’s enhancement bonus to AC.