Difference between revisions of "Feats/Purposeful Training"
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|SubCategories=Combat, Tame | |SubCategories=Combat, Tame | ||
|Prereq={{link_feat|Tame Animal}} | |Prereq={{link_feat|Tame Animal}} | ||
|Short= | |Short=Grant a tamed creature a general purpose, and learn to retrain skills and feat. | ||
|Benefit=When you tame a creature, you may automatically grant them one general purpose per the Animal Ken skill. | |Benefit=When you tame a creature, you may automatically grant them one general purpose per the Animal Ken skill. | ||
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If you possess the {{link_feat|Broad Skills}} feat, you may even apply this ability to mindless vermin. | If you possess the {{link_feat|Broad Skills}} feat, you may even apply this ability to mindless vermin. | ||
You also gain the following ability: | |||
{{AbilityCard|Retrain Animal|Tags={{TagHours|4}}|You may retrain one feat, purpose, trick, or a number of skill ranks equal to your ranks in Animal Ken with 4 hours of training. The new feats and skill must be appropriate to a creature of animal intelligence. | {{AbilityCard|Retrain Animal|Tags={{TagHours|4}}|You may retrain one feat, purpose, trick, or a number of skill ranks equal to your ranks in Animal Ken with 4 hours of training. The new feats and skill must be appropriate to a creature of animal intelligence. |
Latest revision as of 23:47, 3 September 2021
Main > Feats |
(Combat, Tame)
At +4 base attack bonus you may grant the creature a bonus trick. The purpose and tricks granted by this ability do not count against the maximum number of tricks a creature may know.
If you possess the Broad Skills feat, you may even apply this ability to mindless vermin.
You also gain the following ability:
Retrain Animal
The GM is the final arbiter of what feats and skills are suitable.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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