Difference between revisions of "Template:Monster"

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Tag: Manual revert
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|Fluff=Wikitext|Description=Wikitext|Climate=List (,) of String (allowed values=Any,Cold,Temperate,Warm)|Terrain=List (,) of String (allowed values=Any,Deserts,Forests,Hills,Marshes/Swamps,Mountains,Plains,Ruins,Underground,Underworld,Urban,Aquatic,Coasts,Deep,Rivers)|Regions=List (,) of String (allowed values=All,Chuum,Hoth,Iokun,Khemm,Khitai,Northern Empire,Ravalon,Southern Empire,Uth)
|Fluff=Wikitext|Description=Wikitext|Climate=List (,) of String (allowed values=Any,Cold,Temperate,Warm)|Terrain=List (,) of String (allowed values=Any,Deserts,Forests,Hills,Marshes/Swamps,Mountains,Plains,Ruins,Underground,Underworld,Urban,Aquatic,Coasts,Deep,Rivers)|Regions=List (,) of String (allowed values=All,Chuum,Hoth,Iokun,Khemm,Khitai,Northern Empire,Ravalon,Southern Empire,Uth)
|ActivityCycle=Wikitext|Diet=Wikitext|SocialBehavior=Wikitext|OGL=String}}
|ActivityCycle=Wikitext|Diet=Wikitext|SocialBehavior=Wikitext|OGL=String}}
</noinclude><includeonly>{{#cargo_store:_table=Monsters|CR={{Mapper_CR|{{{XP}}}}}|Immune={{{Immune|}}}}}<!--
</noinclude><includeonly>{{#cargo_store:_table=Monsters|CR={{Mapper_CR|{{{XP}}}}}}}<!--






-->{{#vardefine:TEN-None|{{GM:Tenacity|id=None}}}}{{#vardefine:TEN-Fearless|{{:M:Tenacity|id=Fearless}}}}{{#vardefine:TEN-Brave|{{GM:Tenacity|id=Brave}}}}{{#vardefine:TEN-Steady|{{GM:Tenacity|id=Steady}}}}{{#vardefine:TEN-Nervous|{{GM:Tenacity|id=Nervous}}}}{{#vardefine:TEN-Cowardly|{{GM:Tenacity|id=Cowardly}}}}<!--
-->{{#vardefine:TEN-None|{{GM:Tenacity|id=None}}}}{{#vardefine:TEN-Fearless|{{:M:Tenacity|id=Fearless}}}}{{#vardefine:TEN-Brave|{{GM:Tenacity|id=Brave}}}}{{#vardefine:TEN-Steady|{{GM:Tenacity|id=Steady}}}}{{#vardefine:TEN-Nervous|{{GM:Tenacity|id=Nervous}}}}{{#vardefine:TEN-Cowardly|{{GM:Tenacity|id=Cowardly}}}}<!--
-->{{#vardefine:immune|{{#:replace:{{{Immune|}}}|mind-affecting|{{TipText_Immunity|mind-affecting}}}}}}<!--


-->{{DISPLAYTITLE:{{{Name|}}}}}<!--
-->{{DISPLAYTITLE:{{{Name|}}}}}<!--
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-->{{#if: {{{SR|}}}{{{DR|}}}|<div>|}}{{#if: {{{DR|}}}|'''DR''' {{{DR}}}; |}} {{#if: {{{SR|}}}|'''SR''' {{{SR}}}; |}} {{#if: {{{SR|}}}{{{DR|}}}|</div>|}}<!--
-->{{#if: {{{SR|}}}{{{DR|}}}|<div>|}}{{#if: {{{DR|}}}|'''DR''' {{{DR}}}; |}} {{#if: {{{SR|}}}|'''SR''' {{{SR}}}; |}} {{#if: {{{SR|}}}{{{DR|}}}|</div>|}}<!--


--><div>{{#if: {{{Immune|}}}|'''Immune''' {{{Immune}}}|}}</div><!--
--><div>{{#if: {{#var:immune}}|'''Immune''' {{#var:immune}}}}</div><!--


--><div>{{#if: {{{Weaknesses|}}}|'''Weaknesses''' {{{Weaknesses}}}|}}</div><!--
--><div>{{#if: {{{Weaknesses|}}}|'''Weaknesses''' {{{Weaknesses}}}|}}</div><!--

Revision as of 00:24, 21 November 2021

This is the "Monster" template.

It should be called in the following format:

{{Monster
|Name=
|Categories=
|CR=
|XP=
|Race=
|Class=
|Level=
|Alignment=
|Size=
|Type=
|Subtypes=
|Init=
|Perception=
|Senses=
|AC=
|TouchAC=
|FlatfootedAC=
|ACBonus=
|hp=
|hpBonus=
|Fort=
|Reflex=
|Will=
|saveBonus=
|DR=
|SR=
|Immune=
|Speed=
|Space=
|Reach=
|Aura=
|CL=
|MSB=
|AltMSB=
|MSD=
|AltMSD=
|Concentration=
|Tradition=
|CAM=
|SP=
|StandardActions=
|FullroundActions=
|MoveActions=
|SwiftActions=
|ImmediateActions=
|FreeActions=
|SpecialQualities=
|Weaknesses=
|Strength=
|Dexterity=
|Constitution=
|Intelligence=
|Wisdom=
|Charisma=
|BAB=
|CMB=
|AltCMB=
|CMD=
|AltCMD=
|MMD=
|AltMMD=
|Tenacity=
|AltTenacity=
|Feats=
|Skills=
|Languages=
|Equipment=
|Yield=
|Fluff=
|Description=
|Climate=
|Terrain=
|Regions=
|ActivityCycle=
|Diet=
|SocialBehavior=
|OGL=
}}

Edit the page to see the template text.

This template defines the table "Monsters". View table.