Difference between revisions of "Feats/Illusion School/Glamer"
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<onlyinclude>{{link_feat|Illusion School/Illusion}}s or {{link_feat|Illusion School/trick|lc}}s cast on an object or creature are called glamers and are usually but not always considered harmless. | <onlyinclude>{{link_feat|Illusion School/Illusion}}s or {{link_feat|Illusion School/trick|lc}}s cast on an object or creature are called glamers and are usually but not always considered harmless. | ||
Glamers remain on the creature or object they are placed upon regardless of how quickly the target moves or distance between them and the caster.</onlyinclude> | Glamers remain on the creature or object they are placed upon regardless of how quickly the target moves or distance between them and the caster.</onlyinclude> | ||
{{FeatsTable_Keyword|Glamer}} | {{FeatsTable_Keyword|Glamer}} |
Latest revision as of 13:42, 29 December 2021
Main > Feats |
Illusions or tricks cast on an object or creature are called glamers and are usually but not always considered harmless.
Glamers remain on the creature or object they are placed upon regardless of how quickly the target moves or distance between them and the caster.
Glamer Feats
Name | Categories | Prerequisites | Benefit |
---|---|---|---|
Decoy | Arcane • Illusion | Trickster | Create one or more illusionary decoys to distract enemies. |
Illusionary Disguise | Arcane • Illusion | Trickster | Make a creature and object appear as something or someone else |
Manipulate Aura | Arcane • Illusion | Trickster | Change or hide a creature or object’s magical aura. |
Obscure Senses | Arcane • Illusion | Trickster | Make creatures and objects harder to see. |
Silence | Arcane • Illusion | Trickster | Suppress the ability to make noise. |
Trickster | Arcane • Illusion • School | — | You can create simple silent illusions. |