Difference between revisions of "Feats/Forge"

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{{Feat
{{Feat
|Name=Classic Substances
|Name=Forge
|MainCategory=Creation
|Advanced=No
|SubCategories=Arcane
|Drawback=No
|Prereq={{link_feat|Creation School}}
|MainCategory=Creation School
|Short=Create glass, water, stone and metal and more.
|SubCategories=Arcane, Creation
|Benefit=When you create or alter an object, you may work with any non-harmful material with a hardness of 5 or less, including glass, ice, or leather. You may create water (3 cubic ft equals a small creature), but not gases or flesh. You may make objects with multiple materials, provided you can create all the materials required. As you gain caster levels, you also gain the ability to make steadily more materials, as detailed in the table below. Adamantine cannot be created or altered, except for the repair and destroy abilities.
|Keywords=Alter
|Prereq={{link_feat|Creator}}
|Short=Gain the ability to change the shape of items.
|Benefit=When using the alter ability you may spend a spell point to shape material with a touch, instead of repairing or destroying. This is an instantaneous effect, as you are literally changing the shape of the material in question (i.e., it has no duration, and cannot be dispelled once finished).  


Note: Objects of stone or harder materials deal double damage when dropped on a target.
You can only affect materials you can create (i.e., you must possess the {{link_feat|Expanded Materials}} talent to work with materials other than vegetable matter), and you may only make crude changes such as forming walls, trenches, doors, coffers and other basic shapes. Detailed work (such as forging armor) is not possible, and there is a 30% chance that anything with moving parts simply doesn’t work.  


{{#!:{| class="wikitable"
You may affect targets up to your normal creation size, but when working with a mineral (stone, metals, gems, etc.) the size you may affect is reduced by half.
|-
|OGL=SoP
! Caster Level !! Materials !! !! Substance !! Hardness !! Hit Points
}}
|-
| 1st || stone |||| Glass || 1 || 1/in. of thickness
|-
| 5th || basic metals (iron, steel, copper)|||| Ice || 0 || 3/in. of thickness
|-
| 10th || precious metals (gold, silver)|||| Stone || 8 || 15/in. of thickness
|-
| || |||| Iron or steel || 10 || 30/in. of thickness
|}}}
|OGL=SoP}}

Latest revision as of 18:14, 20 January 2022

Main > Feats > Magic Schools > Creation School > Forge

(Arcane, Creation)


Prerequisites: Creator

Benefit: When using the alter ability you may spend a spell point to shape material with a touch, instead of repairing or destroying. This is an instantaneous effect, as you are literally changing the shape of the material in question (i.e., it has no duration, and cannot be dispelled once finished).

You can only affect materials you can create (i.e., you must possess the Expanded Materials talent to work with materials other than vegetable matter), and you may only make crude changes such as forming walls, trenches, doors, coffers and other basic shapes. Detailed work (such as forging armor) is not possible, and there is a 30% chance that anything with moving parts simply doesn’t work.

You may affect targets up to your normal creation size, but when working with a mineral (stone, metals, gems, etc.) the size you may affect is reduced by half.

Prerequisite for: No results

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