Difference between revisions of "Feats/Complex Illusion"
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|Drawback=No | |Drawback=No | ||
|MainCategory=Illusion School | |MainCategory=Illusion School | ||
|SubCategories=Arcane | |SubCategories=Arcane, Illusion | ||
|Keywords=Figment, Illusion | |Keywords=Figment, Illusion | ||
|Prereq={{link_feat|Trickster}} | |Prereq={{link_feat|Trickster}} | ||
|Short= | |Short=Split your illusions into multiple distinct creature or objects. | ||
|Benefit=When creating an illusion, you may spend an additional spell point to divide the illusion into multiple, independent components. | |Benefit=When creating an illusion, you may spend an additional spell point to divide the illusion into multiple, independent components. | ||
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Ex: when creating an illusion of a tavern, a creature with this talent could create a bustling group of people inside the tavern as part of the same illusion. The caster could only control one such illusionary person at a time though; and the rest would only perform their last set of instructions. Giving a component a new set of instructions is a move action. | Ex: when creating an illusion of a tavern, a creature with this talent could create a bustling group of people inside the tavern as part of the same illusion. The caster could only control one such illusionary person at a time though; and the rest would only perform their last set of instructions. Giving a component a new set of instructions is a move action. | ||
The entire illusion is still one effect, and will be disrupted or dispelled as a whole. | |||
|OGL=SoP | |||
|OGL=SoP}} | }} |
Latest revision as of 18:16, 20 January 2022
Main > Feats |
(Arcane, Illusion)
Prerequisites: Trickster
The combined size and range of these illusions must still be within your maximum illusion size, but each component can appear differently and behave differently. While each component can be given its own set of programmed instructions, you can only actively control one component at a time.
Ex: when creating an illusion of a tavern, a creature with this talent could create a bustling group of people inside the tavern as part of the same illusion. The caster could only control one such illusionary person at a time though; and the rest would only perform their last set of instructions. Giving a component a new set of instructions is a move action.
The entire illusion is still one effect, and will be disrupted or dispelled as a whole.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Function: CargoSQLQuery::run Query: SELECT `cargo__OGLEntries__Open_Game_Content`.`_value` AS `Open Game Content` FROM `cargo__OGLEntries` LEFT OUTER JOIN `cargo__OGLEntries__Open_Game_Content` ON ((`cargo__OGLEntries`.`_ID`=`cargo__OGLEntries__Open_Game_Content`.`_rowID`)) WHERE Tag = "SoP" GROUP BY `cargo__OGLEntries__Open_Game_Content`.`_value` ORDER BY `_rowID` LIMIT 100
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