Difference between revisions of "Feats/Illusionary Sound"
(Created page with "{{Feat |Name=Illusionary Sound |Advanced=No |Drawback=No |MainCategory=Illusion School |SubCategories=Arcane, {{link|Feats/Illusion School/Sensory}} |Keywords=Illusion, Trick...") |
|||
(3 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
|Drawback=No | |Drawback=No | ||
|MainCategory=Illusion School | |MainCategory=Illusion School | ||
|SubCategories=Arcane, {{link|Feats/Illusion School/Sensory}} | |SubCategories=Arcane, Illusion, {{link|Feats/Illusion School/Sensory}} | ||
|Keywords=Illusion, Trick | |Keywords=Figment, Illusion, Trick | ||
|Prereq={{link_feat|Trickster}} | |Prereq={{link_feat|Trickster}} | ||
|Short= | |Short=Add sound to your illusions. | ||
|Benefit=You may add whatever sounds you desire to an {{link|Feats/Illusion School/Illusion|lc}}. | |Benefit=You may add whatever sounds you desire to an {{link|Feats/Illusion School/Illusion|lc}}. | ||
You cannot make more sound than four normal humans per caster level could make. (A horde of rats running and squeaking is equal to eight humans running and shouting. A roaring lion is equal to the noise from 16 humans, while a roaring dragon is equal to the noise from 32 humans.) | You cannot make more sound than four normal humans per caster level could make. (A horde of rats running and squeaking is equal to eight humans running and shouting. A roaring lion is equal to the noise from 16 humans, while a roaring dragon is equal to the noise from 32 humans.) | ||
The sounds' emanator is either at the apparent source of the sound, or at center of the area of effect for ambient sounds. | |||
You also gain the following trick: | You also gain the following trick: | ||
Line 18: | Line 20: | ||
As a {{link|Feats/Illusion School/Trick|lc}} you may create effects of non-specific noises (feet marching, laughing and muttering of a party) or throw your voice, making it appear as if it comes from somewhere else within your range. | As a {{link|Feats/Illusion School/Trick|lc}} you may create effects of non-specific noises (feet marching, laughing and muttering of a party) or throw your voice, making it appear as if it comes from somewhere else within your range. | ||
The sounds' emanator is at the apparent source of the sound.}} | |||
|OGL=SoP}} | |OGL=SoP}} |
Latest revision as of 18:17, 20 January 2022
Main > Feats |
(Arcane, Illusion, Sensory)
Prerequisites: Trickster
You cannot make more sound than four normal humans per caster level could make. (A horde of rats running and squeaking is equal to eight humans running and shouting. A roaring lion is equal to the noise from 16 humans, while a roaring dragon is equal to the noise from 32 humans.)
The sounds' emanator is either at the apparent source of the sound, or at center of the area of effect for ambient sounds.
You also gain the following trick:
Ghost Sound (Trick)
As a trick you may create effects of non-specific noises (feet marching, laughing and muttering of a party) or throw your voice, making it appear as if it comes from somewhere else within your range.
The sounds' emanator is at the apparent source of the sound.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Function: CargoSQLQuery::run Query: SELECT `cargo__OGLEntries__Open_Game_Content`.`_value` AS `Open Game Content` FROM `cargo__OGLEntries` LEFT OUTER JOIN `cargo__OGLEntries__Open_Game_Content` ON ((`cargo__OGLEntries`.`_ID`=`cargo__OGLEntries__Open_Game_Content`.`_rowID`)) WHERE Tag = "SoP" GROUP BY `cargo__OGLEntries__Open_Game_Content`.`_value` ORDER BY `_rowID` LIMIT 100
Open Gaming Content On This Page From:
System Reference Document
Spheres of Power