Difference between revisions of "Feats/Panacea"

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{{Feat
{{Feat
|Name=Panacea
|Name=Panacea
|Advanced=No
|Drawback=No
|MainCategory=Alchemist Style
|MainCategory=Alchemist Style
|SubCategories=Combat
|SubCategories=Combat
|Keywords=Formulae
|Keywords=Formulae
|Prereq={{link_feat|Alchemist}}, ''Formulae'' package
|Prereq={{link_feat|Alchemist}}
|Short=Create a potion to remove a single negative condition.
|Short=Create a potion to remove a single negative condition.
|Benefit=You create a vial of liquid that can be used as a potion, removing a single negative condition the drinker is currently suffering from. The conditions that a panacea can remove are determined by the Craft DC used for its creation:
|Benefit=You create a vial of liquid that can be used as a potion, removing a single negative condition the drinker is currently suffering from. The conditions that a panacea can remove are determined by the Craft DC used for its creation:


{{#!:{| class="wikitable"
{{#!:{| class="wikitable"
|+ Caption text
! DC !! Various !! Clumsy !! Enfeebled!! Fatigued !! Fearful !! Sickened !! Slowed || Stunned !! Stupefied
|-
! Craft DC !! Various !! Clumsy !! Enfeebled!! Fatigued !! Fearful !! Sickened !! Slowed || Stunned !! Stupefied
|-
|-
| '''20''' || Deafened || 2 || 2 || 2 || 2 || 1 || move || - || 2
| '''20''' || Deafened || 2 || 2 || 2 || 2 || 1 || move || - || 2
|-
|-
| '''30''' || Confused, diseased, poisoned, slowed || 5 || 5 || 5 || 5 || 4 || standard || 1 || 5
| '''30''' || Confused, diseased,<br>immobilized, poisoned || 5 || 5 || 5 || 5 || 4 || standard || 1 || 5
|-
|-
| '''40''' || Blinded, paralyzed || 6+ || 6+ || 6+ || 6+ || 5+ || any || 2+ || 6+
| '''40''' || Blinded, paralyzed || 6+ || 6+ || 6+ || 6+ || 5+ || any || 2+ || 6+
|}}}
|}}}
|OGL=SoM}}
|OGL=So
}}
}

Latest revision as of 21:42, 20 January 2022

Main > Feats > Combat Styles > Alchemist Style > Panacea

(Combat)


Prerequisites: Alchemist

Benefit: You create a vial of liquid that can be used as a potion, removing a single negative condition the drinker is currently suffering from. The conditions that a panacea can remove are determined by the Craft DC used for its creation:

DC Various Clumsy Enfeebled Fatigued Fearful Sickened Slowed Stunned Stupefied
20 Deafened 2 2 2 2 1 move - 2
30 Confused, diseased,
immobilized, poisoned
5 5 5 5 4 standard 1 5
40 Blinded, paralyzed 6+ 6+ 6+ 6+ 5+ any 2+ 6+

Prerequisite for: No results

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

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System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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}