Difference between revisions of "Feats/Deflect Arrows"

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{{Feat
{{Feat
|Name=Deflect Arrows
|Name=Deflect Arrows
Fluff=You can knock arrows and other projectiles off course, preventing them from hitting you.|
|Fluff=You can knock arrows and other projectiles off course, preventing them from hitting you.
|MainCategory=Unarmed  
|MainCategory=Unarmed  
|SubCategories=Combat, Unarmed Combatant
|SubCategories=Combat, Unarmed Combatant
|Prereq=Dex 13, one [[Unarmed Combatant]] feat
|Prereq=Dex 13, one {{link_feat|Unarmed Combatant}} feat
|Short=Avoid one ranged attack per round.
|Short=Avoid one ranged attack per round.
Action=No Action, once per round|
|Action=No Action, once per round
Benefit=You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flat-footed. Attempting to deflect a ranged attack doesn’t count as an action. Unusually massive ranged weapons (such as boulders or ballista bolts) and ranged attacks generated by natural attacks or spell effects can’t be deflected.
|Benefit=You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flat-footed. Attempting to deflect a ranged attack doesn’t count as an action. Unusually massive ranged weapons (such as boulders or ballista bolts) and ranged attacks generated by natural attacks or spell effects can’t be deflected.


If you possess Dex 15 and BAB +6, you may choose to catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back as an attack against the original attacker (even though it isn’t your turn) or kept for later use.}}
If you possess Dex 15 and BAB +6, you may choose to catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back as an attack against the original attacker (even though it isn’t your turn) or kept for later use.}}

Latest revision as of 22:47, 9 July 2021

Main > Feats > Unarmed > Deflect Arrows

(Combat, Unarmed Combatant)


You can knock arrows and other projectiles off course, preventing them from hitting you.

Prerequisites: Dex 13, one Unarmed Combatant feat

Action: No Action, once per round

Benefit: You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flat-footed. Attempting to deflect a ranged attack doesn’t count as an action. Unusually massive ranged weapons (such as boulders or ballista bolts) and ranged attacks generated by natural attacks or spell effects can’t be deflected.

If you possess Dex 15 and BAB +6, you may choose to catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back as an attack against the original attacker (even though it isn’t your turn) or kept for later use.

Prerequisite for: No results

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