Difference between revisions of "Template:Monster"
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-->{{#if: {{{Climate|}}}{{{Terrain|}}}{{{ActivityCycle|}}}{{{Diet|}}}{{{SocialBehavior|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Habitats and Lifestyle</div><div style="padding-left:5px;padding-right:5px;"><!-- | -->{{#if: {{{Climate|}}}{{{Terrain|}}}{{{ActivityCycle|}}}{{{Diet|}}}{{{SocialBehavior|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Habitats and Lifestyle</div><div style="padding-left:5px;padding-right:5px;"><!-- | ||
-->{{#if: {{{Climate|}}}{{{Terrain|}}}|<div><b>Habitat</b> | -->{{#if: {{{Climate|}}}{{{Terrain|}}}|<div><b>Habitat</b> <!-- | ||
-->{{#ifeq {{{Climate|}}}|Any|<!-- | -->{{#ifeq {{{Climate|}}}|Any|<!-- | ||
-->{{#ifeq {{{Climate|}}}|Any|Terrain| <!-- | -->{{#ifeq {{{Climate|}}}|Any|Terrain| <!-- |
Revision as of 08:42, 26 June 2022
This is the "Monster" template.
It should be called in the following format:
{{Monster |Name= |Categories= |CR= |XP= |Race= |Class= |Level= |Alignment= |Size= |Type= |Subtypes= |Init= |Perception= |Senses= |AC= |TouchAC= |FlatfootedAC= |ACBonus= |hp= |hpBonus= |Fort= |Reflex= |Will= |saveBonus= |DR= |SR= |Immune= |Speed= |Space= |Reach= |Aura= |CL= |MSB= |AltMSB= |MSD= |AltMSD= |Concentration= |Tradition= |CAM= |SP= |StandardActions= |FullroundActions= |MoveActions= |SwiftActions= |ImmediateActions= |FreeActions= |SpecialQualities= |Weaknesses= |Strength= |Dexterity= |Constitution= |Intelligence= |Wisdom= |Charisma= |BAB= |CMB= |AltCMB= |CMD= |AltCMD= |MMD= |AltMMD= |Tenacity= |AltTenacity= |Feats= |Skills= |Languages= |Equipment= |Yield= |Fluff= |Description= |Climate= |Terrain= |Regions= |ActivityCycle= |Diet= |SocialBehavior= |OGL= }}
Edit the page to see the template text.
This template defines the table "Monsters". View table.