Difference between revisions of "Template:Monster"
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|BAB=Wikitext|CMB=Wikitext|AltCMB=Wikitext|CMD=Wikitext|AltCMD=Wikitext|MMD=Wikitext|AltMMD=Wikitext|Tenacity=String (allowed values=None,Fearless,Brave,Steady,Nervous,Cowardly)|AltTenacity=Wikitext | |BAB=Wikitext|CMB=Wikitext|AltCMB=Wikitext|CMD=Wikitext|AltCMD=Wikitext|MMD=Wikitext|AltMMD=Wikitext|Tenacity=String (allowed values=None,Fearless,Brave,Steady,Nervous,Cowardly)|AltTenacity=Wikitext | ||
|Feats=Wikitext|Talents=Wikitext|Skills=Wikitext|Languages=Wikitext|Equipment=Wikitext|Yield=Wikitext | |Feats=Wikitext|Talents=Wikitext|Skills=Wikitext|Languages=Wikitext|Equipment=Wikitext|Yield=Wikitext | ||
|Fluff=Wikitext|Description=Wikitext|Climate=List (,) of String (allowed values=Any,Cold,Temperate,Warm)|Terrain=List (,) of String (allowed values=Any,Deserts,Forests,Hills,Marshes/Swamps,Mountains,Plains,Ruins,Underground,Urban,Aquatic,Coasts,Deep | |Fluff=Wikitext|Description=Wikitext|Climate=List (,) of String (allowed values=Any,Cold,Temperate,Warm)|Terrain=List (,) of String (allowed values=Any,Deserts,Forests,Hills,Marshes/Swamps,Mountains,Plains,Ruins,Underground,Underworld,Urban,Aquatic,Coasts,Deep,Rivers)|Regions=List (,) of String (allowed values=All,Chuum,Hoth,Iokun,Khemm,Khitai,Northern Empire,Ravalon,Southern Empire,Uth,The Shadow,The Faerie,The Elemental Seas,The Golden Isles,The Burnt Lands,The Radiant Skies,The Dead Lands) | ||
|ActivityCycle=Wikitext|Diet=Wikitext|SocialBehavior=Wikitext|OGL=String}} | |ActivityCycle=Wikitext|Diet=Wikitext|SocialBehavior=Wikitext|OGL=String}} | ||
</noinclude><includeonly>{{#cargo_store:_table=Monsters|CR={{Mapper_CR|{{{XP}}}}}}}<!-- | </noinclude><includeonly>{{#cargo_store:_table=Monsters|CR={{Mapper_CR|{{{XP}}}}}}}<!-- | ||
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-->{{#vardefine:TEN-None|{{GM:Tenacity|id=None}}}}{{#vardefine:TEN-Fearless|{{: | -->{{#vardefine:TEN-None|{{GM:Tenacity|id=None}}}}{{#vardefine:TEN-Fearless|{{:GM:Tenacity|id=Fearless}}}}{{#vardefine:TEN-Brave|{{GM:Tenacity|id=Brave}}}}{{#vardefine:TEN-Steady|{{GM:Tenacity|id=Steady}}}}{{#vardefine:TEN-Nervous|{{GM:Tenacity|id=Nervous}}}}{{#vardefine:TEN-Cowardly|{{GM:Tenacity|id=Cowardly}}}}<!-- | ||
-->{{#vardefine:immune|{{#arraymap:{{{Immune|}}}|,|xvar|<!-- | |||
-->{{IfEqAny|xvar|constitution effects,fine swarm,mind-affecting,precision-based,tiny swarm,viscular-affecting|{{TipText_Immunity|xvar}}|xvar}}<!-- | |||
-->}}}}<!-- | |||
-->{{DISPLAYTITLE:{{{Name|}}}}}<!-- | -->{{DISPLAYTITLE:{{{Name|}}}}}<!-- | ||
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--><div style="display: flex;><div><b>CMB</b> {{{CMB}}},{{#if: {{{AltCMB|}}}|<br>{{{AltCMB}}}|}}</div> <div><b>CMD</b> {{{CMD}}}{{#if: {{{AltCMD|}}}|<br>{{{AltCMD}}}|}}</div> <div><b>MMD</b> {{{MMD}}}{{#if: {{{AltMMD|}}}|<br>{{{AltMMD}}}|}}</div></div><!-- | --><div style="display: flex;><div><b>CMB</b> {{{CMB}}},{{#if: {{{AltCMB|}}}|<br>{{{AltCMB}}}|}}</div> <div><b>CMD</b> {{{CMD}}}{{#if: {{{AltCMD|}}}|<br>{{{AltCMD}}}|}}</div> <div><b>MMD</b> {{{MMD}}}{{#if: {{{AltMMD|}}}|<br>{{{AltMMD}}}|}}</div></div><!-- | ||
-->{{#if: {{{SR|}}}{{{DR|}}}|<div>|}}{{#if: {{{DR|}}}|''' | -->{{#if: {{{SR|}}}{{{DR|}}}|<div>|}}{{#if: {{{DR|}}}|'''[[Resistance]]s''' {{{DR}}}; |}} {{#if: {{{SR|}}}|'''SR''' {{{SR}}}; |}} {{#if: {{{SR|}}}{{{DR|}}}|</div>|}}<!-- | ||
--><div>{{#if: {{ | --><div>{{#if: {{#var:immune}}|'''Immune''' {{#var:immune}}}}</div><!-- | ||
--><div>{{#if: {{{Weaknesses|}}}|'''Weaknesses''' {{{Weaknesses}}}|}}</div><!-- | --><div>{{#if: {{{Weaknesses|}}}|'''Weaknesses''' {{{Weaknesses}}}|}}</div><!-- | ||
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-->{{#if: {{{Climate|}}}{{{Terrain|}}}{{{ActivityCycle|}}}{{{Diet|}}}{{{SocialBehavior|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Habitats and Lifestyle</div><div style="padding-left:5px;padding-right:5px;"><!-- | -->{{#if: {{{Climate|}}}{{{Terrain|}}}{{{ActivityCycle|}}}{{{Diet|}}}{{{SocialBehavior|}}}|<div style="background:#81A3C8;color:white;padding-left:5px;font-weight:bold;">Habitats and Lifestyle</div><div style="padding-left:5px;padding-right:5px;"><!-- | ||
-->{{#if: {{{Climate|}}}{{{Terrain|}}}|<div><b>Habitat</b> {{#if: {{{Climate|}}}|{{{Climate}}} | -->{{#if: {{{Climate|}}}{{{Terrain|}}}|<div><b>Habitat</b> <!-- | ||
-->{{IfAndEq|Any|{{{Climate|}}}|{{{Terrain|}}} <!-- | |||
-->|{{{Regions|}}}<!-- | |||
-->|else={{#if: {{{Climate|}}}|{{{Climate}}}}} {{#if: {{{Terrain|}}}|{{{Terrain}}}}}<!-- | |||
-->}}<!-- | |||
--></div>}}<!-- | |||
-->{{#if: {{{ActivityCycle|}}}{{{Diet|}}}{{{SocialBehavior|}}}|<div><!-- | -->{{#if: {{{ActivityCycle|}}}{{{Diet|}}}{{{SocialBehavior|}}}|<div><!-- | ||
-->{{#if: {{{ActivityCycle|}}}|<b>Activity Cycle</b> {{{ActivityCycle}}} <wbr>|}}{{#if: {{{Diet|}}}|<b>Diet</b> {{{Diet}}} <wbr>|}} {{#if: {{{SocialBehavior|}}}|<b>Social Behavior</b> {{{SocialBehavior}}}|}}<!-- | -->{{#if: {{{ActivityCycle|}}}|<b>Activity Cycle</b> {{{ActivityCycle}}} <wbr>|}}{{#if: {{{Diet|}}}|<b>Diet</b> {{{Diet}}} <wbr>|}} {{#if: {{{SocialBehavior|}}}|<b>Social Behavior</b> {{{SocialBehavior}}}|}}<!-- |
Latest revision as of 09:25, 26 June 2022
This is the "Monster" template.
It should be called in the following format:
{{Monster |Name= |Categories= |CR= |XP= |Race= |Class= |Level= |Alignment= |Size= |Type= |Subtypes= |Init= |Perception= |Senses= |AC= |TouchAC= |FlatfootedAC= |ACBonus= |hp= |hpBonus= |Fort= |Reflex= |Will= |saveBonus= |DR= |SR= |Immune= |Speed= |Space= |Reach= |Aura= |CL= |MSB= |AltMSB= |MSD= |AltMSD= |Concentration= |Tradition= |CAM= |SP= |StandardActions= |FullroundActions= |MoveActions= |SwiftActions= |ImmediateActions= |FreeActions= |SpecialQualities= |Weaknesses= |Strength= |Dexterity= |Constitution= |Intelligence= |Wisdom= |Charisma= |BAB= |CMB= |AltCMB= |CMD= |AltCMD= |MMD= |AltMMD= |Tenacity= |AltTenacity= |Feats= |Skills= |Languages= |Equipment= |Yield= |Fluff= |Description= |Climate= |Terrain= |Regions= |ActivityCycle= |Diet= |SocialBehavior= |OGL= }}
Edit the page to see the template text.
This template defines the table "Monsters". View table.