Difference between revisions of "Feats/Greater Feint"
(Created page with "{{Feat |Name=Greater Feint |MainCategory=Maneuvers |SubCategories=Combat |Keywords=Feint |Prereq=Int 13, BAB +6, {{link_feat|Compelling Maneuvers}} |Short=Enemies you feint or...") |
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|MainCategory=Maneuvers | |MainCategory=Maneuvers | ||
|SubCategories=Combat | |SubCategories=Combat | ||
|Keywords=Feint | |Keywords=Distract,Feint | ||
|Prereq=Int 13, BAB +6, {{link_feat|Compelling Maneuvers}} | |Prereq=Int 13, BAB +6, {{link_feat|Compelling Maneuvers}} | ||
|Short=Enemies you feint or distract lose suffer the effect for 1 round. | |Short=Enemies you feint or distract lose suffer the effect for 1 round. |
Revision as of 14:26, 10 July 2021
Main > Feats |
(Combat)
Whenever you successfully use distract the target entirely loses the ability to make attacks of opportunity until the beginning of your next turn, instead of just losing his next attack of opportunity against you.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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Open Gaming Content On This Page From:
System Reference Document
Psychological Combat