Difference between revisions of "Feats/Lasting Morale Maneuvers"
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{{Feat | {{Feat | ||
|Name= | |Name=Lasting Morale Maneuvers | ||
|MainCategory=Maneuvers | |MainCategory=Maneuvers | ||
|SubCategories=Combat | |SubCategories=Combat | ||
Line 7: | Line 7: | ||
|Short=Antagonize and demoralize effects last for 1d4 rounds. | |Short=Antagonize and demoralize effects last for 1d4 rounds. | ||
|Fluff=The psychological trauma you inflict lingers longer than most. | |Fluff=The psychological trauma you inflict lingers longer than most. | ||
|Benefit=When you successfully {{link|Morale Maneuvers# | |Benefit=When you successfully {{link|Morale Maneuvers#Antagonize|lc}} or {{link|Morale Maneuvers#Demoralize|lc}} an opponent, increase the duration of the ''antagonized'' or ''fearful'' condition by 1d4 rounds. | ||
|OGL=PC}} | |OGL=PC}} |
Latest revision as of 14:26, 10 July 2021
Main > Feats |
(Combat)
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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Psychological Combat