Difference between revisions of "Template:Monster"

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</noinclude><includeonly>{{#cargo_store:_table=Monsters|CR={{Mapper_CR|{{{XP}}}}}}}<!--
</noinclude><includeonly>{{#cargo_store:_table=Monsters|CR={{Mapper_CR|{{{XP}}}}}}}<!--


-->{{#vardefine:TEN-None|{{#lsth:GM:Tenacity|None}}}}{{#vardefine:TEN-Fearless|{{#lsth:GM:Tenacity|Fearless}}}}{{#vardefine:TEN-Brave|{{#lsth:GM:Tenacity|Brave}}}}{{#vardefine:TEN-Steady|{{#lsth:GM:Tenacity|Steady}}}}{{#vardefine:TEN-Nervous|{{#lsth:GM:Tenacity|Nervous}}}}{{#vardefine:TEN-Cowardly|{{#lsth:GM:Tenacity|Cowardly}}}}<!--
-->{{#vardefine:TEN-None|{{:GM:Tenacity|None}}}}{{#vardefine:TEN-Fearless|{{:GM:Tenacity|Fearless}}}}{{#vardefine:TEN-Brave|{{:GM:Tenacity|Brave}}}}{{#vardefine:TEN-Steady|{{:GM:Tenacity|Steady}}}}{{#vardefine:TEN-Nervous|{{:GM:Tenacity|Nervous}}}}{{#vardefine:TEN-Cowardly|{{:GM:Tenacity|Cowardly}}}}<!--





Revision as of 21:41, 1 August 2021

This is the "Monster" template.

It should be called in the following format:

{{Monster
|Name=
|Categories=
|CR=
|XP=
|Race=
|Class=
|Level=
|Alignment=
|Size=
|Type=
|Subtypes=
|Init=
|Perception=
|Senses=
|AC=
|TouchAC=
|FlatfootedAC=
|ACBonus=
|hp=
|hpBonus=
|Fort=
|Reflex=
|Will=
|saveBonus=
|DR=
|SR=
|Immune=
|Speed=
|Space=
|Reach=
|CL=
|MSB=
|AltMSB=
|MSD=
|AltMSD=
|Concentration=
|Tradition=
|CAM=
|SP=
|StandardActions=
|FullroundActions=
|MoveActions=
|SwiftActions=
|ImmediateActions=
|FreeActions=
|SpecialQualities=
|Strength=
|Dexterity=
|Constitution=
|Intelligence=
|Wisdom=
|Charisma=
|BAB=
|CMB=
|AltCMB=
|CMD=
|AltCMD=
|MMD=
|AltMMD=
|Tenacity=
|AltTenacity=
|Feats=
|Talents=
|Skills=
|Languages=
|Equipment=
|Yield=
|Fluff=
|Description=
|Climate=
|Terrain=
|Regions=
|ActivityCycle=
|Diet=
|SocialBehavior=
}}

Edit the page to see the template text.

This template defines the table "Monsters". View table.