Difference between revisions of "Feats/Combat Casting"

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|Advanced=No
|Advanced=No
|Fluff=You have learned to enter a deeper state when casting spells, allowing you to shrug off distractions.
|Fluff=You have learned to enter a deeper state when casting spells, allowing you to shrug off distractions.
|MainCategory=Magic
|MainCategory=Arcane
|SubCategories=
|SubCategories=Arcane
|Prereq=—
|Prereq=—
|Short=Don’t make concentration checks for violent movement, gain a +2 bonus on concentration checks.
|Short=Don’t make concentration checks for violent movement, gain a +2 bonus on concentration checks.

Latest revision as of 22:40, 1 August 2021

Main > Feats > Arcane > Combat Casting

(Arcane)


You have learned to enter a deeper state when casting spells, allowing you to shrug off distractions.

Benefit: You do not need to make concentration checks when affected by vigorous or violent motion or by violent weather. You gain a +2 bonus on all other concentration checks.

Prerequisite for: No results

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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