Difference between revisions of "Magic Items/Patient Flame"

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(Created page with "{{MagicItem |Name=Patient Flame |Type=powder |IsAbility=No |Aura=moderate Creation |CL=8 |Cost=800 |Weight=0 |Rarity=rare |Description=This airy yellow dust comes in a small g...")
 
 
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If not ignited, the dust dissipates within 1d6+1 rounds.
If not ignited, the dust dissipates within 1d6+1 rounds.
|Construction={{link_feat|Infuse Item}}, {{link_feat|Creator}}
|Construction={{link_feat|Store Spell}}, {{link_feat|Creator}}
|ConstructionCost=400
|ConstructionCost=400
|OGL=CtAPD, SoP
|OGL=CtAPD, SoP
}}
}}

Latest revision as of 03:48, 30 January 2022

Main > Magic Items > Powder > Patient Flame
Cost Weight Aura CL Rarity
800 gp moderate Creation 8 rare

This airy yellow dust comes in a small glass capsule which may be thrown with a range increment of 10 feet.

When thrown, the dust hangs in the air in a 20-ft. by 20-ft. by 20-ft. cube. If exposed to an open flame, if a target within the area is dealt fire damage, or if part or all of the area is subject to a spell that deals fire damage, the patient flame violently combusts dealing 3d6 fire damage to all within.

If not ignited, the dust dissipates within 1d6+1 rounds.

Construction Requirements
Store Spell, Creator; Cost 400 gp

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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Open Gaming Content On This Page From:

System Reference Document

Pathfinder RPG Core Rulebook

Call to Arms: Powders and Dusts

Spheres of Power