Difference between revisions of "Feats/Drop Foe"
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|SubCategories=Combat, Manhandle | |SubCategories=Combat, Manhandle | ||
|Keywords=Trip | |Keywords=Trip | ||
|Prereq= | |Prereq={{link_feat|Brute Fighter}} | ||
|Short=Becomes an unarmed combatant and learn to ''shove'' the enemy. | |Short=Becomes an unarmed combatant and learn to ''shove'' the enemy. | ||
|Benefit=When you successfully perform a bull rush, drag, reposition, or overrun combat maneuver (assuming the target decided to block you and did not simply move out of the way), you may make a {{link|Combat Maneuvers|trip}} combat maneuver against the target as a free action that does not provoke an attack of opportunity. If you possess the {{link_feat|Hammer}} feat, a successful trip allows you to use the ground to deal damage as if it were a wall. | |Benefit=When you successfully perform a bull rush, drag, reposition, or overrun combat maneuver (assuming the target decided to block you and did not simply move out of the way), you may make a {{link|Combat Maneuvers|trip}} combat maneuver against the target as a free action that does not provoke an attack of opportunity. If you possess the {{link_feat|Hammer}} feat, a successful trip allows you to use the ground to deal damage as if it were a wall. |
Revision as of 21:30, 16 August 2021
Main > Feats |
(Combat, Manhandle)
Only one Manhandle feat can be applied to a combat maneuver, and cannot be applied to maneuvers performed as a free action.
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System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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