Difference between revisions of "Feats/Exotic Street Training"
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|Prereq=Proficiency in 4 [[Feats/Street Training|street weapons]] | |Prereq=Proficiency in 4 [[Feats/Street Training|street weapons]] | ||
|Short=Gain proficiency in various exotic light and nonlethal weapons. | |Short=Gain proficiency in various exotic light and nonlethal weapons. | ||
|Weapons=bolas, garrote, net, whip | |Weapons=bolas, garrote, net, whip | ||
|OGL= | |OGL= | ||
}} | }} |
Latest revision as of 13:29, 26 August 2021
Main > Feats |
(Combat, Weapon Training)
Street Training, Exotic Weapons
Name | Hands | Cost | Damage | Critical | Range | Weight | Type | Special |
---|---|---|---|---|---|---|---|---|
Garrote | two-handed melee | 3 gp | 1d6 | x2 | — | 1 lb. | S | grapple |
Prerequisite for: No results
Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.