Difference between revisions of "Feats/Harvest Parts"
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|Advanced= | |Advanced=No | ||
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|Failure5=You are exposed to 1d3 doses of the creature’s venom unless you have the poison use ability. | |Failure5=You are exposed to 1d3 doses of the creature’s venom unless you have the poison use ability. | ||
|Footer=The harvested poison remains potent for 24 hours, minus 1 hour for every hour the creature was dead before extraction.}} | |Footer=The harvested poison remains potent for 24 hours, minus 1 hour for every hour the creature was dead before extraction.}} | ||
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|OGL=UW}} | }} |
Revision as of 00:34, 18 November 2021
Main > Feats |
(Skill)
Prerequisites: Survival 1 rank
Harvest Poison Sack[edit]
Wis10 minutesCompromising
Requirements: Venomous creature dead for less than 24 hours. Surgical tools and a container to store the venom in
You attempt to remove the venom sacs of a venomous creature. The process itself requires a Survival check with a DC of 15 + the dead creature’s CR.
If proper surgical tools are not available, a dagger or other light slashing weapon can be used, although this imposes a –2 penalty on checks to harvest the venom.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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