Difference between revisions of "Feats/Illusionary Touch"
(Created page with "{{Feat |Name=Illusionary Touch |Advanced=No |Drawback=No |MainCategory=Illusion School |SubCategories=Arcane, {{link|Feats/Illusion School/Sensory}} |Keywords=Figment, Illusio...") |
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|MainCategory=Illusion School | |MainCategory=Illusion School | ||
|SubCategories=Arcane, {{link|Feats/Illusion School/Sensory}} | |SubCategories=Arcane, {{link|Feats/Illusion School/Sensory}} | ||
|Keywords=Figment, Illusion | |Keywords=Figment, Illusion | ||
|Prereq={{link_feat|Trickster}} | |Prereq={{link_feat|Trickster}} | ||
|Short=Add feeling of touch or pain to your illusions. | |Short=Add feeling of touch or pain to your illusions. |
Revision as of 12:37, 29 December 2021
Main > Feats |
(Arcane, Sensory)
Prerequisites: Trickster
When a creature comes into physical contact with your illusions (touching them, striking them in melee, etc.), they do not automatically disbelieve the illusion.
Instead, they are allowed a new saving throw each round they are in contact with the illusion. Your illusion still cannot hold weight (thus while touching the wall would only grant a new saving throw, leaning on the wall would still cause the creature to fall through and disbelieve).
You may take this feat a total of two times; when taken a second time, your illusions may also cause pain. When coming into contact with an appropriate illusion (stepping into fire, being hit by an illusionary enemy, etc.), if the subject fails their Will save to disbelieve, they may take non-lethal damage up to your caster level + your casting ability modifier.
A target can only be damaged by your illusions once in a round, no matter how many times it thinks the illusion has hurt it.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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