Difference between revisions of "Feats/Bouncing Shot"
(Created page with "{{Feat |Name=Bouncing Shot |MainCategory=Sniper Style |SubCategories=Combat, Snipe |Prereq={{link_feat|Sniper}} |Short=Make a deadly shot for +1d10 damage, and shoot into mele...") |
|||
Line 4: | Line 4: | ||
|SubCategories=Combat, Snipe | |SubCategories=Combat, Snipe | ||
|Prereq={{link_feat|Sniper}} | |Prereq={{link_feat|Sniper}} | ||
|Short= | |Short=Bounce you attacks of surfaces to hit targets behind cover. | ||
|Benefit=You gain the ability to bounce your attack off of the ceiling, floor, or wall to attack a protected target. You may target a 5-ft. square of a solid surface, then treat that spot as your new point of origin when attacking a target. This can allow you to attack around corners, or possibly ignore the cover on a target. | |Benefit=You gain the ability to bounce your attack off of the ceiling, floor, or wall to attack a protected target. You may target a 5-ft. square of a solid surface, then treat that spot as your new point of origin when attacking a target. This can allow you to attack around corners, or possibly ignore the cover on a target. | ||
Latest revision as of 22:09, 27 August 2021
Main > Feats |
(Combat, Snipe)
At 4 points of base attack bonus you may bounce your shot 1 additional time, but you suffer a -2 penalty to the attack roll per surface used to bounce in this fashion.
A bounced surface does not take damage, and you use the total distance traveled (including to and between bounced surfaces) when determining range penalties.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Function: CargoSQLQuery::run Query: SELECT `cargo__OGLEntries__Open_Game_Content`.`_value` AS `Open Game Content` FROM `cargo__OGLEntries` LEFT OUTER JOIN `cargo__OGLEntries__Open_Game_Content` ON ((`cargo__OGLEntries`.`_ID`=`cargo__OGLEntries__Open_Game_Content`.`_rowID`)) WHERE Tag = "SoM" GROUP BY `cargo__OGLEntries__Open_Game_Content`.`_value` ORDER BY `_rowID` LIMIT 100
Open Gaming Content On This Page From:
System Reference Document
Spheres of Might