Difference between revisions of "Confused"
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You are flat-footed and no creature can treat you as an ally. If any creature is within your reach, you must attack a random target within reach. Roll a d6: On 1-3 you do nothing but babble incoherently, while on 4-6 you must take actions to attack the closest creature (pick one at random if multiple creatures are equally close). | You are flat-footed and no creature can treat you as an ally. If any creature is within your reach, you must attack a random target within reach. Roll a d6: On 1-3 you do nothing but babble incoherently, while on 4-6 you must take actions to attack the closest creature (pick one at random if multiple creatures are equally close). | ||
If no other creature is detected, on 4-6 you attack yourself. | If no other creature is detected, on 4-6 you attack yourself. | ||
'''Default removal:''' Each time you take damage, you can attempt a DC 11 flat check to recover from your confusion and end the condition. | |||
{{OGL|PF2|No PF1}} | {{OGL|PF2|No PF1}} | ||
[[Category:Conditions]] | [[Category:Conditions]] |
Latest revision as of 13:24, 9 July 2021
Main > Conditions |
You don’t have your wits about you, and you attack wildly.
You are flat-footed and no creature can treat you as an ally. If any creature is within your reach, you must attack a random target within reach. Roll a d6: On 1-3 you do nothing but babble incoherently, while on 4-6 you must take actions to attack the closest creature (pick one at random if multiple creatures are equally close).
If no other creature is detected, on 4-6 you attack yourself.
Default removal: Each time you take damage, you can attempt a DC 11 flat check to recover from your confusion and end the condition.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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