Difference between revisions of "Feats/Spirited Runner"

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Line 1: Line 1:
{{Feat
{{Feat
|Advanced=No
|Drawback=No
|MainCategory=Movement
|MainCategory=Movement
|SubCategories=—
|Prereq=Dex 15, {{link_feat|Endurance}}
|Prereq=Dex 15, {{link_feat|Endurance}}
|Short=You can turn while running.
|Short=You can turn while running.
Line 8: Line 11:
|Special=Creatures with a swim speed can use this feat when swimming if they take a run action.
|Special=Creatures with a swim speed can use this feat when swimming if they take a run action.
|Normal=When running, the creature can normally only run in a straight line.
|Normal=When running, the creature can normally only run in a straight line.
|OGL=ToH}}
|OGL=ToH
}}

Latest revision as of 22:19, 14 September 2021

Main > Feats > Movement > Spirited Runner

Prerequisites: Dex 15, Endurance

Benefit: When running, the you can turn 90° left or right. This costs 15 feet of additional movement. Any movement you have left can be taken normally once the turn is completed.

You can turn as many times as you want using this feat so long as you can pay the movement cost.

Normal: When running, the creature can normally only run in a straight line.

Special: Creatures with a swim speed can use this feat when swimming if they take a run action.

Prerequisite for: No results

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