Difference between revisions of "Feats/Berserker"
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|SubCategories=Combat | |SubCategories=Combat | ||
|Prereq=— | |Prereq=— | ||
|Short=Gain | |Short=Gain temporary hit points each turn, and gain a special attack that inflicts ''battered''. | ||
|Benefit=You gain the ability to gain and expend [[martial focus]], and you gain the following two abilities. | |Benefit=You gain the ability to gain and expend [[martial focus]], and you gain the following two abilities. | ||
Revision as of 13:39, 9 July 2021
Main > Feats |
(Combat)
Berserking
As a free action at the start of each turn, you may choose to take a -2 penalty to AC in exchange for 3 temporary hit points. The penalty and the temporary hit points end at the start of your next turn. For every point of base attack bonus you have, the granted temporary hit points increase by 1.
Brutal Strike
As a special attack action, you may make a melee attack against a target. Creatures damaged by a brutal strike gain the battered condition until the end of your next turn.
You may expend martial focus to have the attack deal additional damage equal to twice your base attack bonus.
Each brutal strike may be modified by a single Exertion feat.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
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