Difference between revisions of "Feats/Adept Flier"

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{{Feat
{{Feat
|Name=Adept Climber
|Name=Adept Flier
|MainCategory=Athletics Style
|MainCategory=Athletics Style
|SubCategories=Athletics, Combat
|SubCategories=Athletics, Combat

Latest revision as of 22:05, 20 January 2022

Main > Feats > Combat Styles > Athletics Style > Adept Flier

(Athletics, Combat)


Prerequisites: Athletics

Benefit: You do not need to make a Acrobatics check to remain flying when moving less than half your speed on your turn and count as being one size larger when determining the effects of wind on you while flying.

This does not give you the ability to fly; it simply augments your movement abilities if you possess a means of flight.

In addition gain a number of ranks in Acrobatics equal to your level. Whenever you gain a level your ranks in acrobatics increases by +1.

If you already have ranks in the Acrobatics skill you may immediately retrain them, but you do not get to retrain when only temporarily gaining the feat.

Associated Movement Mode: Flying.

Prerequisite for: No results

Open Gaming License Version 1.0a Copyright 2000, Wizards of the Coast, Inc.

15. COPYRIGHT NOTICE

System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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