Difference between revisions of "Shadari"
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: Fate | : Fate |
Latest revision as of 15:31, 29 March 2022
Main > Deities |
Domains
Agriculture, community and healing are the three main pillars of Shadari’s powers. She also has some of the powers of the sun, bringing light to the dark places and smiting that which hides in the darkness.
Teachings
- Show compassion towards all. Even your worst enemies might find redemption in kindness.
- Share your blessings with those that have less. Giving should come from the heart, and not from the pressure of others.
- Care for those that are sick or injured. Carry their burdens on your back, as you would like others to do, if you were in their place.
- Peace is a virtue. But when peace is impossible, you should not hesitate what needs to be done. Destroy those that would destroy your community, and if the source is taint, burn it out.
Symbols
Shadari’s symbol is a chalice overflowing with bounty or wine. The official weapon of her church is the scimitar, though her followers will also take up farming implements like scythes and sickles to fight their foes.
Her followers do not carry a holy symbol, but may present the gesture of The Cupped Hands.
Her color is blue. While her clergy in town and cities may wear robes of all blue, the clergy in smaller towns and villages generally wear whatever is available, no matter the color.
Priests of Shadari
Class Skills: Priests of Shadari gain the following class skills: Diplomacy (Cha), Heal (Wis), Knowledge(nature; Int), Perception (Wis), Sense Motive (Wis).
Channel Energy: Priests of Shadari channel positive energy, healing living creatures and damaging undead creatures.
Granted Spheres: Priests of Shadari gain the Fate and Life spheres. You also get the Sympathetic drawback.
Granted Powers
Rebuke Death (Sp)
You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Touch of Nourishment (Su)
In addition, this healing provides nourishment to the ally as if it had eaten a normal meal for a Medium creature.
You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Healer’s Blessing (Su)
At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.
Bramble Armor (Su)
You can use this ability for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive.