Difference between revisions of "Feats/Greater Grapple"
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{{Feat | {{Feat | ||
|Name=Greater Grapple | |Name=Greater Grapple | ||
|MainCategory= | |MainCategory=Maneuvers | ||
|SubCategories=Combat, Unarmed Combatant | |SubCategories=Combat, Unarmed Combatant | ||
|Keywords=Grapple | |Keywords=Grapple |
Latest revision as of 17:54, 10 July 2021
Main > Feats |
(Combat, Unarmed Combatant)
If you are engaged in a grapple, you can also make a Combat Maneuver check against any other creature in the grapple to give it the Pinned condition. If you do this, you lose your Dexterity bonus to AC for as long as the pin is maintained. If you leave the grapple, the creature loses its Pinned condition.
15. COPYRIGHT NOTICE
System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.