Skills
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Main > Skills |
Skills represent some of the most basic and yet most fundamental abilities your character possesses. As your character advances in level, he can gain new skills and improve his existing skills dramatically. This section describes each skill, including common uses and typical modifiers.
Skill | Untrained | Armor Check Penalty |
Key Ability |
---|---|---|---|
Acrobatics | Yes | Yes | Dex |
Animal Ken | Yes | - | Cha |
Arcana | No | - | Int |
Athletics | Yes | Yes | Str |
Commerce | Yes | - | Int |
Crafting | Yes | - | Int |
Deception | Yes | - | Cha |
Diplomacy | Yes | - | Cha |
Healing | Yes | - | Wis |
Intimidation | Yes | - | Cha |
Skill | Untrained | Armor Check Penalty |
Key Ability |
---|---|---|---|
Lore | Yes | - | Int |
Nature | Yes | - | Wis |
Perception | Yes | - | Wis |
Performance | Yes | - | Cha |
Religion | Yes | - | Wis |
Stealth | Yes | Yes | Dex |
Streetwise | Yes | - | Wis |
Thievery | Yes | Yes | Dex |
Warfare | Yes | - | Int |
Skill Descriptions
- Acrobatics
- Appraise -> Commerce
- Bluff -> Deception
- Climb -> Athletics
- Craft -> Crafting
- Diplomacy
- Disable Device -> Thievery (Skill Feat)
- Disguise -> Deception (Skill Feat)
- Escape Artist -> Acrobatics (Skill Feat)
- Fly -> Acrobatics
- Handle Animal -> Animal Ken
- Heal -> Healing
- Intimidate -> Intimidation
- Knowledge(arcana) -> Arcana
- Knowledge(local) -> Streetwise
- Knowledge(nature) -> Nature
- Knowledge(religion) -> Religion
- Knowledge(warfare) -> Warfare
- Knowledge(other) -> Lore
- Linguistics -> Streetwise (Skill Feat)
- Perception
- Perform -> Performance
- Profession -> ?
- Ride -> Animal Ken (Skill Feat)
- Sense Motive -> Deception
- Sleight of Hand -> Thievery
- Spellcraft -> Arcana
- Stealth
- Survival -> Nature (Skill Feat)
- Swim -> Athletics
- Use Magic Device -> None